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EOA Quartermaster

DKP, loot, attendance, and raid administration for Elusive Ops of Azeroth
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EOAQuartermaster-2.5.18.zip

File nameEOAQuartermaster-2.5.18.zip
Uploader
verakuveraku
Uploaded
Aug 31, 2026
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8
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137.2 KB
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Classic
File ID
8775877
Type
R
Release
Supported game versions
  • 1.15.9

What's new

EOA Quartermaster — Changelog Since 2.5.13

2.5.14 — Manage Player Window Redesign

Player Switching

  • Added a searchable Player dropdown directly inside the Manage Player window.

  • Officers can switch between players without closing Manage Player and returning to the Players tab.

  • The selector includes:

    • Active mains
    • Legacy mains
    • Deleted mains
  • Changing the selected player immediately refreshes the existing Manage Player window.

  • The Players-tab selection and Player Alts sidecar follow the newly selected player.

Manage Player Layout

  • Reorganized Manage Player into clearer sections:

    • Player selection/details
    • Class / Main Spec
    • Player Actions
  • Centered the Class and Main Spec labels and dropdown controls.

  • Standardized the dropdown widths.

  • Moved Save Class/Spec onto its own centered row.

  • Added additional spacing between Main Spec and Save Class/Spec to eliminate control overlap.

  • Reorganized player-management actions into balanced button rows.

This release contains no synchronization or data-model changes.

Protocol: 16 Database Schema: 14


2.5.15 — Incremental Sync Performance Overhaul

Normal /dkp sync

  • Reworked normal officer-to-officer synchronization to avoid replaying complete datasets when only a small amount of data differs.

  • Added compact digest comparison for major synchronized state groups:

    • Transactions
    • Approvals
    • Players/settings/mappings/admins/buffs
    • Raid/attendance state
  • State groups whose digest already matches are skipped entirely.

Transaction Reconciliation

  • Replaced full transaction-history replay during ordinary synchronization with bucketed ledger reconciliation.

  • Transactions are divided into 16 deterministic buckets.

  • Clients initially exchange only bucket digests.

  • Only buckets whose contents differ are inventoried.

  • Only actual differences are transmitted:

    • Missing transactions
    • Transactions present only on the other officer
    • Same-ID transactions whose contents differ
  • Bidirectional officer merge behavior remains intact.

  • If two officers independently create different transactions while disconnected, both records are retained and exchanged.

  • Same-ID corrupted transaction conflicts still resolve using the selected sync donor’s authoritative copy.

Performance

  • A synthetic 130-transaction ledger with one new transaction dropped from roughly 264 raw addon packets in the previous sync design to about 18 packets for the entire reconciliation workflow.
  • Fully matched officer syncs now require only a very small handshake rather than resending the database.

Intentional Exceptions

  • /dkp join continues to perform a full authoritative database transfer.
  • Read-only clients continue to receive a full transaction replay when needed because they cannot participate in the trusted-admin bidirectional reconciliation process.

Protocol: 17 / DKPLedger17 Database Schema: 14


2.5.16 — Compressed Full Sync & Large-Ledger Bootstrap

Compressed Full Synchronization

  • Added a compressed full-database transfer path for:

    • /dkp join
    • Other complete authoritative synchronization operations
  • When supported by both clients, full synchronized state is:

    1. Serialized into bounded record batches.
    2. Compressed using Blizzard’s native compression API.
    3. Encoded for safe addon-message transport.
    4. Split into normal wire-safe communication chunks.
    5. Decompressed and processed on the receiving client.

Compressed State Coverage

  • Compression applies to the large historical portions of the database, including:

    • Transactions
    • Raid records
    • Attendance records
    • Other synchronized bootstrap state
  • Decompressed records are fed through the existing validation and application handlers rather than bypassing authorization or integrity checks.

Capability Negotiation

  • Added capability negotiation between clients.
  • Compressed full sync is used only when both clients support the required Blizzard compression/encoding APIs.
  • If those APIs are unavailable, synchronization automatically falls back to the previous safe row-by-row transport.

Full-Sync Integrity Manifest

  • Added a batch manifest before compressed transfer begins.

  • The receiver tracks:

    • Expected batch count
    • Expected logical record count
    • Serialized byte totals
    • Compressed byte totals
    • Encoded byte totals
  • Authoritative synchronization will not finalize unless every announced batch is received and validated.

  • An interrupted or incomplete /dkp join cannot accidentally be treated as a completed authoritative database replacement.

Large-Ledger Performance

  • Synthetic testing with approximately:

    • 5,000 transactions
    • 125 raids
    • 5,000 attendance records
    • 10,125 total synchronized records

    reduced the approximate full-sync packet count from about 15,125 packets to roughly 1,015 packets.

  • A 5,000-transaction-only test showed approximately a 15× reduction in wire traffic.

Safety

  • Existing protections remain in force after decompression:

    • Guild binding
    • Trusted-admin validation
    • Configured guild-rank authorization
    • Two-admin approval validation
    • Reset-generation handling
    • Bootstrap donor validation
    • Transaction conflict handling

Protocol: 18 / DKPLedger18 Database Schema: 14


2.5.17 — Local Sync Console Message Control

Sync Message Preference

  • Added a client-side option for every addon user to control routine synchronization messages in chat.

  • New setting:

    • Appearance → Show sync messages in chat
  • The option is available to:

    • Trusted admins
    • Write-enabled officers
    • Read-only addon users

Default & Persistence

  • Sync console messages default to Off for all clients.
  • The setting is stored only in local preferences.
  • The selected value persists on that specific client until the user changes it again.
  • The preference is never synchronized or included in administrative approval workflows.

Hidden When Disabled

Routine synchronization chatter can now be suppressed, including:

  • Sync request messages
  • Initial sync request messages
  • Successful sync completion notices
  • Incremental reconciliation progress
  • Ledger repair progress/completion
  • Compressed full-sync statistics
  • Routine reset-generation adoption messages during bootstrap

Messages That Remain Visible

Important failures continue to print regardless of the preference, including:

  • Malformed or missing compressed batches
  • Failed full-sync manifest verification
  • Rejected bootstrap donors
  • Invalid synchronization requests
  • Other actionable synchronization failures
  • Explicit /dkp ledgerdiff diagnostic output

This release contains no protocol or database-schema changes.

Protocol: 18 Database Schema: 14


2.5.18 — Head & Heart Player-Level Filtering

Show Player Filter

  • Renamed the Head & Heart Show Toon filter to Show Player.
  • The filter dropdown now lists DKP mains/players only rather than listing every individual mapped alt.
  • Added an All players option for the complete Head & Heart ledger.

Main + Alt Expansion

  • Selecting a player automatically includes Head & Heart records associated with:

    • The selected main
    • Any currently mapped alts belonging to that main
  • Filtering resolves character identities through the current main/alt mapping rather than requiring individual alt selection.

Drop Filtering

  • A selected player also matches records where the Dropped By toon resolves to:

    • The selected main
    • Any of their mapped alts

Actual-Toon Visibility Preserved

  • The Head & Heart table continues to show the actual:

    • Toon
    • Dropped By

    values so officers can still identify which character physically held or used the item.

Entry Workflows Unchanged

  • Head & Heart record-entry selectors still allow individual mains and alts.
  • Dropped by toon continues to select the actual toon because those records intentionally track the specific character rather than only the DKP account.

This release contains no protocol or database-schema changes.

Protocol: 18 Database Schema: 14

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