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EnemyCastBars

Track enemy spell casts and help assign kick roles out to group members

File Details

EnemyCastBars_102_1207.zip

  • R
  • Jun 26, 2026
  • 87.15 KB
  • 9
  • 12.0.7
  • Retail

File Name

EnemyCastBars_102_1207.zip

Supported Versions

  • 12.0.7

Changelog

1.0.2

  • Fixed the interrupt not being detected for some classes when building the macro:
    • Interrupt detection now falls through to every check instead of giving up on the first one that returns "unknown".
    • Pet-based interrupts (Warlock Spell Lock / Axe Toss) are now detected from the pet spellbook, and re-checked when you summon a pet.
    • Added Silence (Shadow Priest), which was missing from the list.
    • The macro now rebuilds automatically if your interrupt is detected after you've already picked a marker.

1.0.1

  • The raid-marker assignment window no longer auto-pops in a dungeon or raid whose cast bars you've turned off (it now respects the per-zone enable toggles).

1.0.0

Initial public release.

  • Consolidated, movable list of every enemy cast in progress (name, timer, spell icon).
  • Interrupt-ready line showing exactly when your kick comes off cooldown — automatically hidden when it won't be ready before the cast ends.
  • Three-state interrupt coloring: kick ready (green) / kick on cooldown (grey) / cannot interrupt (red).
  • Filters: hide non-interruptible, show self-targeted only, show important-only.
  • Per-zone enable/disable for the open world, 5-man dungeons, and raids.
  • Raid-marker assignment window: synced first-come-first-serve claims across the group, a group-status side panel, and an auto-generated mark + focus + kick macro for your claimed marker.
  • Preview mode for out-of-combat positioning and styling.
  • Native settings panel (Sizing & Layout, Colors, Filters & Display) plus a minimap button.
  • Full support for the patch 12.0 "secret values" environment.