6.1.0
What's new
Boss frames — back, and completely reworked
- The boss frames are supported again. They were rebuilt for the current client (Interface 12.x) and no longer re-skin Blizzard's protected bars: the health and mana bars are EasyFrames' own, so nothing depends on the combat lockdown.
- New look in the EasyFrames style: new frame art, the unit's level (or the skull for "??" units) in the round socket, the name above the frame, the combat/threat glow follows the new frame. With "Use the Blizzard texture" the native look is kept as it was.
- Shield (absorb), incoming heal, heal absorb and "max health lost" effects are shown on the boss health bar like on the player, target and focus frames.
- The bar texture, class/reaction colors and the "bright frame border" options from the General tab now apply to the boss frames too.
- In Edit Mode the boss frames show a full red health bar instead of an empty one.
- New Boss options tab: HP and mana text format (current + max, abbreviated or full), fonts of the HP/mana text, name (show/hide, font family, style, size, color + reset), threat indicator, "Use the Blizzard texture" (needs a UI reload).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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