Dystinct Earthen Skyriding

A companion addon to level Earthen race characters exclusively through skyriding exploration.

File Details

Dystinct_EarthenSkyriding-v2.8.0.zip

  • R
  • Mar 12, 2026
  • 542.23 KB
  • 51.9K
  • 12.0.1+1
  • Retail

File Name

Dystinct_EarthenSkyriding-v2.8.0.zip

Supported Versions

  • 12.0.1
  • 12.0.0

2.8.0

New Features

  • Waypoint Triggers: Waypoints can now auto-advance using triggers instead of relying solely on zone discovery messages. These triggers guide routing between discovery node paths, allowing segments to transition based on gameplay events rather than only coordinates. Five trigger types are available:
    • Proximity: Advances when the player walks within range of the waypoint (default 25 yards, configurable per waypoint).
    • Zone: Advances when the player enters a specific zone, with sub-zone matching support. Supports targeting a different zone than the waypoint's display location.
    • Buff: Advances when a specific aura is gained or lost on the player.
    • Cast: Advances when the player successfully casts a specific spell.
    • Vehicle: Advances when the player enters or exits a vehicle.
  • Conditional Routing: Segment routes can now include conditional entries that evaluate player state to determine which segments are included. Supported condition types: achievement, faction, level, class, and quest completion. Compound conditions (all/any) allow complex logic with arbitrary nesting.
  • Switch Branching: A switch-style syntax allows multi-way branching with first-match-wins evaluation and optional default fallback. Switch cases can resolve to a single route or expand into multiple routes.
  • Waypoint Actions: Waypoints can now have an action button displayed above the note frame. The button executes a macro when clicked, useful for actions like exiting a vehicle.
  • Coordinate-Optional Waypoints: Trigger waypoints can omit map, x, and y fields. These waypoints appear in the segment list but do not create map pins, TomTom arrows, or overlay dots.
  • Route Editor: Triggers, actions, conditionals, and switch branches can all be created and edited directly through the route editor UI. Switch case routes are drillable — each case's route list can be navigated and reordered the same way as any segment.

Improvements

  • Map Overlay: World map and minimap overlays now only display waypoints from the current segment rather than all segments in the route hierarchy.
  • Route Display: Removed the note column from the segment waypoint list for a cleaner view. Coordinate columns display empty when a waypoint has no position data. Trigger and action indicators are shown inline on waypoint rows.
  • Orphan Detection: Routes referenced by any branch of any conditional or switch are excluded from the top-level menu, preventing unused faction- or achievement-specific segments from appearing.