v0.9.9-beta-bcc
What's new
Changelog
v0.9.9-beta
- You can now assign multiple Innervate targets. Turn on "Multiple Innervate targets" in the new Innervate options tab, then assign a primary target plus up to three backups from the assign window's Innervate column (first pick is the primary; click the Innervate icon on a name to promote it, or click a name again to remove it). The Innervate bar tracks the primary and shows their name in class color underneath; hover over the bar to open a popout with a live mana bar for each backup that you can click to Innervate. All targets are picked ahead of time, so they stay castable during combat.
- The Innervate bar's low-mana threshold is now adjustable in the Innervate options tab. Set the mana % at which the bar flashes and its icon pulses (default 20%), with an option to give Mage, Priest and Druid their own values, and a button to reset back to the default.
- You can now hide the target's name on the Innervate bar (Innervate options); with the name off, the mana % centers in the bar.
- The Innervate bar no longer flags a dead or disconnected target as "cast now" — a corpse or an offline player reads 0 mana, which used to trip the low-mana alert. They now show as "dead"/"offline" instead.
- Innervate assignments now prune per-target when someone leaves the group: only the departed name is dropped (a surviving backup is promoted if the primary left), rather than clearing the whole assignment.
- The assign window now shows a small reagent icon next to each Druid's reagent counts — a Wild Quillvine by the Mark of the Wild count, and a seed next to the Rebirth count (now shown in parentheses). The Rebirth count turns red when a Druid is out of seeds.
v0.9.8-beta
- Updated for the 2.5.6 game patch so Druid Power no longer shows as out of date.
- The Mark of the Wild header bar now shows a raid-wide count of who still needs Mark and a countdown to the soonest one expiring, so you can read the whole raid's coverage at a glance.
- In combat, the "still needs Mark" counts no longer nag about people you can't actually buff — dead, disconnected, or out-of-sight members are skipped, so a group whose only gap is a corpse shows as covered. Out of combat everyone still counts.
v0.9.7-beta
- Fixed the buff bars not casting on yourself when you were the one missing the buff — right-clicking now reliably buffs you, even solo.
- Buff priority now considers range: the bars put people you can actually reach first instead of getting stuck trying to buff someone too far away.
- The buff bars (Mark, Gift, and Thorns) now keep finding a valid target during combat. If whoever a bar was aimed at moves out of range or dies mid-fight, clicking rotates to the next person who needs it instead of doing nothing — and it no longer fixates on one person after they've already been buffed.
- Buffs now refresh much earlier so the raid stays topped off: Mark recasts when under 24 minutes are left (was 5), Gift now tops off a group whose buff is running low rather than only when it's completely missing, and Thorns refreshes under 9 minutes.
v0.9.6-beta
- Added Innervate assignments: assign a Druid to innervate someone from the assign window's new Innervate column. The assigned caster gets a bar showing the target's live mana, their own Innervate cooldown, and an out-of-range warning, so they can see at a glance when to cast. When Innervate is ready and the target drops low on mana, the bar flashes and the icon pulses to flag the moment to cast; the bar gives a brief blue pulse when you actually use Innervate. Innervate assignments clear automatically when the caster or target leaves the group.
v0.9.4-beta
- Fixed the Scale setting not applying to the assignment window.
v0.9.3-beta
- Fixed the load message showing a doubled "v" in the version (e.g.
vv0.9.2-beta). - Added a "Hide unassigned groups" raid option.
- Removed redundant "Druid" header text above the assignee name column in the assign window.
- Added a Layout option for the buff bar with 8 preset arrangements.
- Tightened spacing and decluttered text in the assign window and Mark of the Wild tooltip.
- Party view: the buff bar now collapses to a single header row when solo or in a party, and the drag handle repositions to match.
- Party view: hovering a group bar now shows a member list (left-click to Gift the group, right-click a member to Mark them individually).
v0.9.0–v0.9.1
- Added the Moonfury minimap icon.
- Added per-Druid Thorns duty: assign one Druid to keep Thorns up, with a dedicated status bar.
- Fixed Thorns assignment not surviving a Druid leaving and rejoining the raid.
v0.8.0
- Unified group assignment into a single per-Druid store, fixing assignment sync getting out of step between clients.
v0.7.0–v0.7.2
- Added support for multiple Druids sharing the same group assignment.
- Fixed group-membership sync drifting out of date when the raid roster changed.
- Improved sync performance and reliability (throttled chat traffic, smaller sync messages).
- Fixed Auto-Assign not clearing manual overrides before re-dealing assignments.
v0.6.0
- Added an options window (
/dp optionsor right-click the minimap icon). - Minimap icon now behaves like other addons' minimap buttons (drag to reposition, click to open).
v0.5.0–v0.5.9
- Added an Omen of Clarity indicator bar.
- Added neediest-first targeting: buff clicks prioritize whoever has the least time remaining.
- Added per-Druid reagent counts and Rebirth/Tranquility cooldowns to the assignment grid.
- Rebuilt the assignment grid and Thorns bar with a cleaner, less cluttered layout.
- Various polish: drag-handle visuals, grid spacing, font/color consistency.
v0.4.0–v0.4.8
- Rebuilt the Thorns assignment UI.
- Fixed clicking a buff bar not casting reliably.
- Fixed assignments starting blank instead of auto-filling on login.
- Moved the lock/unlock drag handle to the header.
v0.3.0–v0.3.1
- Added the group assignment grid, with auto-split and per-tile gating for who's responsible for each group.
- Added Thorns tracking and a missing-Thorns indicator.
- Added a self-contained minimap button.
- Fixed per-client assignment desync and a buff-range eligibility bug.
v0.2.0 and earlier
- Initial release: tracks Mark of the Wild / Gift of the Wild across party and raid, with click-to-cast on whoever needs it.
- Added buff timers, coverage colors, minimap button, and lock/scale options.
- Added multi-Druid sync so assignments and talent/rank info stay shared across everyone running the addon.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

