DoT Lethal 1.0.0
What's new
First public release.
- Health your DoTs will still take, drawn on the target frame, nameplate (Blizzard or Plater) and panel.
- Skull when your DoTs are enough to kill the target.
- Panel with total and per-DoT damage per second and time left; Classic and Compact modes.
- All DoTs of Retail and Forever from the client tables, with tick period, haste and rhythm talents detected.
- Self-calibration with Blizzard's damage meter after single-target fights.
- Options menu with everything from /dotletal.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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