v0.9.4-forever
What's new
DoesItDie
v0.9.4
- Rip and Rupture no longer vanish when an auto-attack misses at the same moment. A miss right after a finisher was always taken as the finisher missing. Now the addon checks your combo points: if they were spent, the finisher landed and its marker stays.
- Blizzard's own Mouseover Cast (Options > Combat, no macro needed): DoTs now go on the mob under your mouse, even when it has the same name as your target. Thanks to gagunk for the report.
v0.9.3
Restart the game fully after updating (not just /reload): this version adds a new file.
Russian client: your DoTs are read on Russian (ruRU) clients, and the options window,
/did helpand chat messages are in Russian (Advanced > Window language, or Auto on a Russian client). Thanks to donesvad for the translation. If a DoT isn't picked up, a/did debuglog helps.Targeting the next mob over a corpse: with action targeting, a DoT no longer lands on the corpse of your last kill when the next mob is your soft target.
Steadier estimates: a DoT that hasn't ticked yet keeps the size it was cast with, so ticks on another mob don't shift its marker.
Learning from the damage meter is more careful: it no longer learns wrong sizes when a cast had no known target, a DoT was out of sight, or two pulls ran together, and it splits off upfront hits (Rake, Flame Shock) correctly.
Pick (Advanced tab) finds health bars that unit frame addons moved into unnamed holders (EllesmereUI).
Thanks to Ironship for the last four.
Rend and other bleeds: the marker no longer runs out before the last tick. Melee hits landing just before a tick were taken for it and pulled the DoT's timing earlier. Thanks to Nomad1506 for the report.
Mouseover casts: DoTs cast with a
/cast [@mouseover]macro now go on the mob under your mouse, not only on your target. Thanks to user_yvdmerb29jzj4lxi for the report.Nameplates and focus frame: health bars that drain to the right. A new "Marker fills" setting (Nameplates and Focus tabs) puts the marker on the right end of the bar. By default it follows the health bar's own direction. Thanks to huldan_megroyn for the idea.
v0.9.1
- DoTs no longer vanish a few seconds after casting. Forever now hides the damage numbers of hits during combat, so no tick was ever recognized and every DoT was dropped as resisted. Ticks are now recognized by their timing and school, and the marker counts down for the DoT's whole duration. Thanks to quintanilha6 for the fix and jasondotsetHacked for finding the cause (issue #26).
- Estimates include your spell power and attack power again: after each fight, the real size of your DoTs' ticks is learned from Blizzard's damage meter, so the next casts start from it. Thanks to w4sspr.
- ElvUI: no more stuttering with a custom ElvUI target or focus frame set under Advanced. Thanks to timoschuetzle.
- BetterBlizzFrames: the marker now matches its bigger health bars, on the target and focus frames. Thanks to user_z6d65m38isuskaek for the report.
v0.9.0
Restart the game fully after updating (not just /reload): this version adds a new file.
- For addon authors: a public API, so unit frame, nameplate and UI addons can show DoesItDie's estimate on their own frames. See API.md on GitHub. Thanks to curse-wa for the idea.
v0.8.4
- Threat Plates: the nameplate marker now really shows on its health bar (v0.8.2's fix looked in the wrong place). No setting needed: you can clear anything typed under Advanced > Nameplate health bar. Thanks to adamkm123 and WEEDWIZARD420__.
- German: the addon's chat messages and its description in the AddOns list are in German too. Thanks to Cortexyn.
v0.8.3
Restart the game fully after updating (not just /reload): this version adds new files.
- Portuguese (Brazil) and Chinese (Traditional and Simplified) clients: your DoTs are read there too. If one isn't picked up, a
/did debuglog helps (issues #19 and #20 on GitHub).
v0.8.2
Restart the game fully after updating (not just /reload): this version adds a new file.
- Plater: the nameplate kill icon is back (it went missing in v0.7.0 with some nameplate addons), and Plater's health bar is found more reliably. Thanks to tuwzz for the report.
- Threat Plates: the nameplate marker finds its health bar too.
- Korean client: your DoTs are read on Korean (koKR) clients. If one isn't picked up, a
/did debuglog helps (issue #18 on GitHub). - German options window: set Advanced > Window language to Deutsch (or Auto on a German client), then /reload. Thanks to thecodingcortex.
- French client fixes: Immolation and Plaie d'agonie are read again. Thanks to gou-gouze.
- Tracking fixes (thanks to Ironship):
- Two DoTs of the same school ticking at the same moment are both counted (one was dropped before).
- A DoT whose ticks a shield absorbs is no longer dropped.
- A melee hit landing just before a bleed's tick is no longer learned as the bleed's size.
- Combo points built on one mob are no longer used for a finisher on the next.
- DoTs cast on your soft or mouseover target go on that mob, and never on a friendly target.
v0.8.1
- Plater and other nameplate addons: the nameplate marker finds their health bars automatically. If yours still doesn't show it, Advanced > Nameplate health bar takes the path to its bar.
v0.8.0
Restart the game fully after updating (not just /reload): this version adds new files.
- Focus frame: the marker and kill icon also show on your focus's health bar (Blizzard's, EllesmereUI's, or a custom one under Advanced), with its own tab (Focus) for its look and a focus frame in the options preview.
/cast [@focus]macros put the DoT on your focus. Thanks to toughnuts99 for the patch. - Dungeons: where mobs can't be told apart by ID, DoTs are tracked per mob through its nameplate, so tab-dotting a pack works (needs enemy nameplates on). Thanks to Staypuft.
- Window language setting (Advanced): the options window can now be translated. No translations yet; see issue #10 on GitHub if you'd like to help.
- The options window is a little wider, so all tabs fit.
v0.7.1
- Immolation Trap is tracked. The DoT starts on whichever mob springs the trap.
v0.7.0
Other UIs
- EllesmereUI: the marker sits on EllesmereUI's nameplates and target frame health bars, and the kill icon on its portrait.
- Platynator: the nameplate marker and kill icon anchor to Platynator's plates.
- Nameplate addons that hide Blizzard's bar no longer get a stray box above the plate.
Languages: German, Spanish and French clients read your DoTs. If something isn't picked up on your client, a
/did debug log helps a lot.
New
- Estimate while casting: DoTs with a cast time (Immolate) show as soon as you start casting, and disappear if the cast is interrupted. Can be turned off under Advanced.
- Learned tick sizes viewer (Advanced > View, or
/did ticks): what each of your DoTs really ticks for next to its tooltip, with spell icons and tooltips. Shift-click a spell to link it. - Kill icon size up to 128, on the target frame and on nameplates.
- New default nameplate look: school colors, stripes and a dashed gold outline. Saved settings are kept.
- An icon in the AddOns list.
Fixes
- A bleed on a mob immune to it no longer shows on the health bar.
- The kill icon and marker no longer stay on a dead mob's nameplate.
Thanks to Merryfett, cdhawke, Ironship, 13Karl, gou-gouze, toughnuts99 and Zephancode on GitHub.
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