Details! Item Level Display (Bars & some UIs)

Shows item level and tier set bonus on Details!, ElvUI, Grid2, Danders Frames, and Blizzard's built-in damage meter. Auto-detects what's installed, each surface independently toggleable.

File Details

Details_iLvlDisplay-v1.3.6

  • R
  • Apr 10, 2026
  • 54.06 KB
  • 1.6K
  • 12.0.5+1
  • Retail

File Name

Details_iLvlDisplay-v1.3.6.zip

Supported Versions

  • 12.0.5
  • 12.0.1

v1.3.6

Fixed

  • Blizz DM: left-position frames missing data — when iLvl position was set to "left", 1-2 frames per window could permanently show no iLvl/tier data. Root cause: StripTagFromText only matched leading spaces before tags, but left-position places the space after the tag. Name parsing broke → GUID resolve failed → frame gave up
  • Blizz DM: per-frame give-up too aggressive — resolve fail counter was tracked per frame, not per player. The same player on Window 1 could give up while Window 3 resolved fine. Now tracked per sourceName so all frames for a player share one counter
  • Blizz DM: GUID lost on segment switch — toggling A→G→A cleared _dilvlGUID on all frames, but if sourceName was still secret (Blizzard keeps it locked after boss fights), the GUID couldn't be re-resolved. Now preserves GUID when sourceName is secret
  • Blizz DM: PropagateGUID crash — comparing f.sourceName threw a Lua error when the field was a secret value. Added isSecret() guard before equality check

New

  • Cross-frame GUID propagation — when a GUID resolves on any frame, it's automatically shared with all other visible frames for the same player. Fixes left-position data gaps across multiple Blizz DM windows
  • Debug: per-player resolve fails/dilvl debug now shows fails:N/3 per frame entry and a "Resolve Fails (per player)" summary section with GAVE-UP status

Full changelog and source code on GitHub