File Details
12.0.0
- R
- Oct 6, 2025
- 10.26 MB
- 1.1M
- 12.0.0+7
- Retail + 3
File Name
DBM-Core-12.0.0.zip
Supported Versions
- 12.0.0
- 11.2.5
- 11.2.0
- 5.5.1
- 4.4.2
- 3.4.5
- 2.5.4
- 1.15.7
DBM - Core
12.0.0 (2025-10-06)
Full Changelog Previous Releases
- Update localization.es.lua (#1770)
- Update localization.br.lua (#1771)
- Update localization.ru.lua (#1769)
- Update localization.ru.lua (#1768)
- prep first midnight compatible tag
- Midnight Update:
- Do not show "icons used" or "Playgorund Mode" in boss mod UIs, since both are useless in midnight
- Fixed mod sorting so midnight is at the top of categories
- Update demo mode to use timeline demo instead of legacy demo in midnight
- Midnight Update:
- Don't load M+ affixes mod in midnight
- Added new raid module for midnight with combat detection and stats
- Prune many more GUI options in midnight
- Bleep.
- Midnight Update:
- Added option to hide blizzard timeline (off by default)
- DBM will now auto enable timeline to make sure DBM (and timeline) function out of box
- Fixed issue where player name on certain frames was unknown if the api failed at login by adding redundant name check
- Break timers and Custom timers will now avoid errors if users try to send them in middle of boss fight
- Additional protections against older DBM modules calling secret functions like CID or GUID in combat
- Began work on hiding GUI options for features that are useless in midnight
- DBM will now prevent sharing timer text to avoid secret taint
Retail: - Fixed regression that caused boss health reporting to stop working on retail due to midnight changes
- Deleted range frame options panel, range frame is long dead.
- Lets just remove references to these.
- Added Shadowlands and Dragonflight raid links to readme.
- Add 12.0.0 to other TOC's (derp)
- don't load dbm namepate code in midnight
- Preliminary bar support for blizzard timeline. no options hooked up yet
- Handle GetSpellCooldown restrictions better in midnight
- relocate utility methods to earlier in file to fix error
load game versions before anything else to fix error - Prevent midnight incompatible event registration at core level so any legacy mod that loads will automaticlly reject registering problematic apis like CLEU, UNIT_HEALTH, UNIT_POWER_UPDATE, and UNIT_AURA
- Few more midnight restriction checks
Also fixed a MoP scenario api that was disabled on mop classic by mistake - Handle midnight restriction checking better with a cleaner utility function
Handle GetAuraDataBySpellName and GetAuraBySpellID becoming protected in a future build by always using UnitAura apis instead (and only out of combat)
Added some missed restriction checks - add additional localization for slash commands that cannot be used when addon comms are limited
- Add Devourer DH spec.
- Add Midnight raid, dungeon and delve instances.
- Challenge mode ID updates.
- Test data update.
- Keystones interface: Default fill out all party members before request
- Don't run tooltip logic on midnight.
- Bump TOC to support 12.0.0
- ignore all CHAT_MSG_ events while in instances in midnight alpha
- better handle getting whispers in an instance (where sender would be a secret)
- bump alpha, grab new CTL
- LuaLS midnight checks.
- fix dum dum
- more midnight fixes
- Handle GetRaidClass icon not available post-midnight.
- prevent infoframe from showing if the infoframe is using events that are restricted in combat in midnight alpha
- Also block/return on attempting to access UnitAura, UnitDebuff, and UnitBuff in combat in midnight alpha
- fix lua error in last
added a few more missed cases of addon comms - Block sending comms and chat messages in instances in midnight alpha client
Don't register CLEU in midnight alpha client. - bump alpha