DBM - Deadly Boss Mods (DBM-Core)

The ultimate encounter helper to give you fight info that's easy to process at a glance. DBM aims to focus on what's happening to you, and what YOU need to do about it.

File Details

5.2.5-32-g3e756c1

  • A
  • May 6, 2013
  • 1.05 MB
  • 8.9K
  • 5.2.0
  • Retail

File Name

DBM-Core-5.2.5-32-g3e756c1.zip

Supported Versions

  • 5.2.0

subversion:
    - Omega via svn r9446: *Durumu Changes: Switch force of will and rays back to pre casts since they were once again re-enabled by blizzard (these both come earlier than emote, plus are just better :) ) Fix beam phase for other difficulties. it's 55 seconds in all modes. Adjust light spectrum timers slightly since they are a little different with new beam phase timing. Add Cd for Dark Parasite More icon cancel fixes to prevent nil errors as well as fix it so blue icon gets removed if red is nil.
    - ebmor via svn r9445: Durumu: SetIconLifeDrain 2nd occurrence changed accordingly
    - Omega via svn r9444: add icon removing, oops
    - Omega via svn r9443: oops, and reassign life drain icon to fix these changes
    - Omega via svn r9442: fix some errors
    - Omega via svn r9441: option text
    - Omega via svn r9440: quick push of icon stuff, will fix it up after pulls
    - Omega via svn r9439: prettier ice wall icon
    - Omega via svn r9438: fix some errors
    - Omega via svn r9437: fix dark parasite bug
    - swix via svn r9436: ruRU update
    - Omega via svn r9435: Add storm totem warning to theramore scenario
    - Omega via svn r9434: I'm tired of this much overhead for a single mod (Onyxia). If blizzard doesn't fix that bug one day we'll just always load onyxia mod off dustwallow mapid and leave it at that.
    - Omega via svn r9433: send current mapid in pull timer sync. If mapid is received in a "PT" sync, ignore timer if we ourselves are not in same zone. (this should retain compatibility with "PT's sent without a zoneid for now. in a future release pull timers with no zoneid will be ignored.
    - Omega via svn r9432: Some more for last
    - Omega via svn r9431: possibly a big core/mod breaking disaster, but my first attempt at challenge mode speed clear timer implimentation
    - Omega via svn r9430: Updated rolecheck code to fix a possible lua error when re-specing while in raid group. Updated credits to be more formal per funky's request. :)
    - Omega via svn r9429: ru update
    - ebmor via svn r9428: deDE update
    - Omega via svn r9427: hopefully fix some nil errors
    - nbluewiz via svn r9426: # koKR update.
    - ultrashining via svn r9425: zhTW fix
    - ultrashining via svn r9424: zhTW update
    - Omega via svn r9423: Added pre warn special warning. Added localized text for combat start prototype (prototype itself not added yet) Add a few comments about some of our globals being redundant to blizzard globals (any reason for this tandanu?, or should we drop them and use the blizz globals)
    - tandanu via svn r9422: add option to change the chat frame that is used for messages
    - ultrashining via svn r9421: zhTW update
    - Omega via svn r9420: RU update
    - Omega via svn r9419: add an audio countdown for light spectrum there are 3 dark parasites on 25 man so we need to use a table to combine them
    - Omega via svn r9418: Fix some nil errors that could happen
    - Omega via svn r9417: fix lua error
    - Omega via svn r9416: fix some duru bugs. improve life drain yell
    - tandanu via svn r9415: increment version number for alpha builds