DBM - Deadly Boss Mods (DBM-Core)

The ultimate encounter helper to give you fight info that's easy to process at a glance. DBM aims to focus on what's happening to you, and what YOU need to do about it.

File Details

11.1.5

  • R
  • Feb 28, 2025
  • 9.84 MB
  • 927.1K
  • 11.1.0+7
  • Retail + 2

File Name

DBM-Core-11.1.5.zip

Supported Versions

  • 11.1.0
  • 11.0.7
  • 4.4.2
  • 4.4.1
  • 3.4.3
  • 2.5.4
  • 1.15.6
  • 1.15.5

DBM - Core

11.1.5 (2025-02-28)

Full Changelog Previous Releases

  • prep new tag
  • Full undermine pass:
    • Improved weak aura pack compatability
    • Fixed a few test mode bugs
    • Tweaked some warning clarity
    • Added some misc stuff
    • Pruned some deleted stuff
  • Delete "C'Thun: You will Die" sound from dbm options. at some point blizzard deleted it from game so it's just no longer available.
  • decouble beam alerts on ansurek and just use distance check instead. Closes https://github.com/DeadlyBossMods/DeadlyBossMods/issues/1544
  • Fix something that shouldn't have slipped through
  • send unitID with start engage timers
  • Fix resets
  • temporarly remove luaLS workflow for now. will be restored when it can be fixed, but right now I don't want to be spammed emails for failed builds for next two weeks.
  • latest cata patch is now tainting when trying to hide quest frame, just like retail does, so scrap feature there as well.
  • Update localization.br.lua (#1542)
  • Update localization.fr.lua (#1543)
  • Update localization.es.lua (#1541)
  • New fancy color selector (#1545)
    • New fancy color selector
    • Fix warning
  • block encounter music in scenarios entirely, it's extremely problematic with existing code and too much time and effort to fix
  • Update koKR (#1539)
  • Update localization.ru.lua (#1540)
  • Add color option to variance bars
  • Core: Fix tracking of started timers for keep-style timers that are being canceled (#1538)
  • fix some incorrectly set spellids
  • Update localization.es.lua (#1537)
  • Tests: Be more resilient to unknown spells
  • Core: Throw error on bad string timer spec
  • Core: Fix Naxx normal difficulty detection
  • Push preliminarly Gallywix drycode
  • Change stating and counts to synergize better
  • Fix bug with screw up timer on normal and LFR difficulty sprocketmonger
  • Fixup mugzee and one armed bandit from extensive test moding
  • apparently it wasn't removed, just match sensitive now
  • Apparently blizzard decided to remove support for using group and category together, it's one or other, or neither.
  • Variance: fix var to non-var timers not showing while on Debug and timer<0 (#1535)
  • Update localization.cn.lua (#1534)
  • mod cleanup
  • bump alpha