DBM - Deadly Boss Mods (DBM-Core)

The ultimate encounter helper to give you fight info that's easy to process at a glance. DBM aims to focus on what's happening to you, and what YOU need to do about it.

File Details

DBM-1.15.6-classic

  • R
  • Dec 29, 2023
  • 7.16 MB
  • 457.1K
  • 1.15.0
  • Classic

File Name

DBM-1.15.6-classic.zip

Supported Versions

  • 1.15.0

<DBM Mod> Azeroth (Classic)

1.15.6 (2023-12-29)

Full Changelog Previous Releases

  • update version check
  • Loosen yell trigger to hopefully fix https://github.com/DeadlyBossMods/DBM-Classic/issues/782
  • Prep new classic era tag
  • Fix https://github.com/DeadlyBossMods/DBM-BCVanilla/issues/43
  • Fix https://github.com/DeadlyBossMods/DBM-BCVanilla/issues/43
  • Fix issues reported in https://github.com/DeadlyBossMods/DBM-BCVanilla/issues/42 Also added staging API to RoS as well
  • Update koKR (Vanilla) (#40)
  • Fix https://github.com/DeadlyBossMods/DBM-BCVanilla/issues/44
  • Remove ability to ungroup private aura sounds, since it breaks private aura icons in GUI
  • bump alpha
  • Prep new tag
  • update version check
  • slight size tweak
  • Support private aura icons on spells that don't have icons as well (so far there are 0 private auras like that, but just in case)
  • Fix a line that got accidentally deleted
  • Fix private aura icons not showing if first event registered wasn't the private aura sound
  • that texture is not compatible with WoW, so just use a generic stealth icon that's really hard to see in GUI for now
  • few fixes to make that alpha stable, still gotta fix icon rendering
  • Begin work on private aura icons in GUI
  • Revert \"Add UI option to select chat frame for DBM messages (#349)\" This reverts commit 63814e1ecc9f9c67e2bc14f247c1e0937873fc20.
  • Update commonlocal.tw.lua (#347)
  • Update commonlocal.ru.lua (#348)
  • Add UI option to select chat frame for DBM messages (#349)
  • Allow a mod to load without a sub tab if subtab ID is 0
  • Sync common locales
  • bump alpha
  • prep new retail tag
  • Use more fluid bar animations on large bars, so they don't look janky if started with shorter times
  • add a note
  • Fixed a bug where two countdowns would play if :Update was called on a timer that already expired. It'd unschedule the non existing countdown, schedule 1 at start, then a 2nd one on Update.. This is a regression caused when fixing a separate bug when AddTime and RemoveTime were fixed. the correction was also incorrectly applied to :update
  • match staging
  • Update koKR (#346)
  • Update localization.ru.lua (#345)
  • Update localization.tw.lua (#344)
  • Fix layout
  • more tiny tweaks
  • refine down PBC panel some more
  • First pass on panel restructuring for easier finding of things
  • Update commonlocal.es.lua (#342)
  • Update localization.es.lua (#341)
  • Fix layout of buttons in Core options (#340)
  • Add LuaLS annotations to DBM-GUI (#339) Frames are a bit messy because they are classes, so if you want a frame with a custom field in it you need to declare a new subclass. Also, frames using templates have to declare a new class inheriting from the frame and template(s). That's why the diff is relatively large.
  • Add basic type annotations to DBT and fix all LuaLS warnings (#338) This uncovered some small bugs, but all of them are in functions that effectively aren't used at the moment
  • allow \"isTanking\" api to run against boss unit in wrath (as well as cata) classic
  • Increase initial guess for Ragnaros combat start timer (#36) Co-authored-by: Paul Emmerich paul.emmerich@icloud.com
  • Add @class annotation on timer/announce/warning/... objects (#337)
  • Only show DBM-PvP info message if DBM-PvP is not installed (#336)
  • Sarevess: Fix timer for Forked Lightning (#41)
  • one small revert from last PR, use upvalue for the VERY frequently called GetNamePlates api
  • Add PvP mod hint in Ashenvale in SoD. (#335)
  • Update version check
  • Optimize some Lua for loops preventing garbage tables.
  • bump alpha