DBM - Deadly Boss Mods (DBM-Core)

The ultimate encounter helper to give you fight info that's easy to process at a glance. DBM aims to focus on what's happening to you, and what YOU need to do about it.

File Details

1.13.14-classic

  • R
  • Oct 7, 2019
  • 3.83 MB
  • 346.3K
  • 1.13.2
  • Classic

File Name

DBM-Core-1.13.14-classic.zip

Supported Versions

  • 1.13.2

Deadly Boss Mods Core

1.13.14 (2019-10-07)

Full Changelog

  • Bump version
  • Make countdown for wrath of ragnaros on by default for melee
    Fixed a few niche cases where UnitGroupRoleAssigned might still be called incorrectly in classic (doesn't exist until wrath)
  • auto range 10 on ragnaros for non melee
  • End combat is not fast enough in classic without ENCOUNTER_END to return valid health at exact time of death, so in event health returns 100% on wipe, ignore this value and try to return last non 100% value instead to fix invalid health reporting for wipes.
  • Disable focus from health checker, it shouldn't be checked in classic
  • Fixed Hud arrow pointing wrong way for 180 degrees of the circle.
  • Add an additional scan for combat on player regen, to attempt to speed up pull detection in dungeons a tiny bit
  • Update luacheck
  • Maraudon update
  • Update user hud commands so that they don't interfere with hud usage from other mods or functions
  • Added a blocker for obsolete Victory sounds 3rd party module
  • Push 8.2.5 arrow fix here too, because god knows if it's broken in retail they'll probably break it in classic too, for feature parity
  • Merge pull request #15 from Elnarfim/master
    KR Update (Classic)
  • EditBox fix for RaidLeadTools (when it becomes functional)
  • KR Update (Classic)
  • Merge remote-tracking branch 'upstream/master'
  • Rename some callbacks so they don't have common names and can clearly be identified as DBM events
  • Merge remote-tracking branch 'upstream/master'
  • forgot kr localization in toc
  • KR massive push (classic)