v0.9.1-forever
What's new
DaylightUI 0.9.1
A new NPC window for talking, vendors and trainers, damage number styling, DoT kill shading and lots of small touches.
New
- NPC window: Gossip, quests, vendors and trainers in one window of ours. /dui npc to try it
- Damage numbers: Style the game's damage numbers: font, presets, spread. /dui > Damage numbers
- Appearance: 48 new fonts
- Unit frames: Your DoTs' damage left shows on your target's health, with a skull when it's enough to kill. On nameplates too
- Unit frames: Buffs and debuffs on the player frame (off by default)
- General: A Fade page with every part's fade settings in one place
- Appearance: Class gradient accent color
- Quality of Life: A new zone title and level-up animation
- Quality of Life: A soft tick when you press a button too soon, instead of the game's voice line
- General: Little touches: quest-ready sheen and chime, new loot shine, combo point sparks, "Kicked" tag on interrupts
Changed
- Unit frames: Aggro fills the portrait ring in red
- Cooldown Manager: Can be switched off to keep the game's own
- Sound: Pick ours, the game's or none for each kind of UI sound
- General: Character and options windows animate more smoothly
- Skins: Buttons in the game's windows light up on hover
- Quality of Life: Auto accept leaves PvP quests to you
Fixed
- Tooltips: Cursor tooltips no longer flash at the default spot first
- Action bars: Buttons light up again when you walk into range
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

