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Darkmoon Party Shuffle

Open a table at the Darkmoon Faire: players take a seat in-game, then shuffle everyone into balanced 5-man dungeon parties — tank/healer/DPS sorted, Mythic+ & keystone ready.

File Details

v0.16.3

  • R
  • Jun 20, 2026
  • 185.83 KB
  • 2
  • 12.0.7
  • Retail

File Name

MythicPlusPartyShuffle-v0.16.3.zip

Supported Versions

  • 12.0.7

Mythic+ Party Shuffle

v0.16.3 (2026-06-20)

Full Changelog Previous Releases

  • feat(devbump): local build counter for in-game test verification
    Adds a throwaway DEV_BUILD counter to Core/init.lua so a raw checkout can
    report "dev-0.16.3 b<N>" in-game. Bumped before a test (via the /devbump
    skill), it lets you confirm a /reload actually loaded the latest code: stamp,
    reload, check the number matches. The counter is invisible in packaged
    releases (the substituted Version tag wins) and resets to 0 at release time.
    Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com
  • feat(version): tag raw checkouts as dev-<target>
    A source checkout reported a bare "dev"; now it reports the in-prep
    version (e.g. "dev-0.16.3") so a local build is distinguishable from the
    published CurseForge release at a glance. DEV_TARGET is bumped by hand at
    release time since the client cannot read git.
    Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com
  • revert: roll Comm back to v0.16.0 state
    Revert d07925c (Comm.lua split) and fdcc8c4 (full-mode guild resync),
    returning the addon to the v0.16.0 codebase. v0.16.1/v0.16.2 are already
    published on CurseForge, so history is preserved via revert rather than
    reset; the next release will be tagged v0.16.3.
    Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com