File Details
v4.0.8-beta.2
- B
- Feb 24, 2026
- 1.36 MB
- 588
- 12.0.1+1
- Retail
File Name
DandersFrames-v4.0.8-beta.2.zip
Supported Versions
- 12.0.1
- 12.0.0
DandersFrames Changelog
[4.0.8] - 2026-02-24
New: Aura Designer
Visual indicator system for tracking buffs, debuffs, and auras on your frames. Requires the Harrek's Advanced Raid Frames (HARF) companion addon.
- 8 indicator types — 3 placed indicators (Icon, Square, Bar) that occupy anchor points on the frame, plus 5 frame effects (Border, Health Bar Color, Name Text Color, Health Text Color, Frame Alpha) that affect the entire frame
- Drag-to-place — drag auras from the spell list onto any of 9 anchor points (corners, edges, center) with X/Y offset adjustment
- Icon indicators — spell icon with cooldown swipe, duration text, and stack count display
- Square indicators — colored square with cooldown swipe, duration text, and stack count
- Bar indicators — progress bar showing remaining duration with horizontal/vertical orientation, match-frame-width option, fill color, background color, and bar-color-by-time gradient
- Border frame effect — 5 styles: Solid, Animated, Dashed, Glow, and Corners Only with configurable thickness and color
- Health Bar Color frame effect — Replace or Tint mode with adjustable blend strength
- Name/Health Text Color frame effects — override unit name or health text color when an aura is active
- Frame Alpha frame effect — adjust entire frame transparency based on aura presence
- Expiring system — all 8 indicator types support an expiring color that activates below a configurable remaining-duration threshold, fully combat-safe
- Priority stacking — configurable priority per aura (1-20); frame effects only show the highest-priority active aura, placed indicators coexist on separate anchors
- Global defaults — configure default icon size, scale, duration/stack font, font scale, and outline style; new indicators inherit these automatically with per-indicator overrides available
- Live preview — indicators render on the frame preview in the options panel with mock aura data
- Per-spec aura lists — curated aura lists for 8 healer and augmentation specs
- Not-installed overlay — setup instructions with CurseForge and Discord links when HARF is missing
New: Auto Layouts (Raid Only)
Automatically switches your raid frame layout based on content type and raid size. Does not apply to party, solo, or arena.
- Three content categories — Instanced/PvP (raids, dungeons, battlegrounds), Mythic (fixed 20-player), and Open World (world bosses, outdoor groups)
- Per-size-range profiles — create multiple layouts per content type, each covering a custom player range (e.g., 1-10, 11-20, 21-40). Mythic is a single fixed layout for 20 players
- Automatic switching — monitors group roster, zone changes, and instance type; applies the matching layout on-the-fly when content or raid size changes
- Override-only storage — each layout stores only the settings that differ from your global profile; everything else is inherited automatically
- Full settings coverage — overrides can include frame size, growth direction, groups per row, group visibility, bar colors, text settings, aura filters, icon toggles, pinned frame configuration, and more
- Live editing — click "Edit Settings" to enter editing mode with live frame preview; every change is tracked as an override with visual indicators showing which settings are modified vs global
- Override indicators — green checkmark for global values, orange star with reset button for modified values, per-tab override counts
- Non-destructive — your global profile is never modified; exiting editing mode restores your base settings cleanly
- Crash recovery — if editing is interrupted, the next login detects and restores your base settings
- Status display — shows current content type, instance name, raid size, active layout, and override count
- Export/import support — auto layout configurations included in profile exports
New Features
- Health fade system — fades frames above a configurable health threshold, with dispel cancel override (contributed by X-Steeve)
- Class power pips — Holy Power, Chi, Combo Points, etc. displayed on the player frame as colored pips with configurable size, position, anchor, color, vertical layout, and role filter options (contributed by X-Steeve)
- "Sync with Raid/Party" toggle per settings page (contributed by Enf0)
- Per-class resource bar filter toggles
- Click-cast binding tooltip on unit frame hover — shows active bindings with usability status (contributed by riyuk)
- Health gradient color mode for missing health bar (contributed by Enf0)
- Debug Console — in-game debug log viewer (
/df debugto toggle,/df consoleto view)
Bug Fixes
- Fix click-casting "script ran too long" error when many frames are registered (ElvUI, etc.)
- Fix health fade errors caused by Blizzard's protected health values
- Fix health fade not working correctly on pet frames, in test mode, and during health animation
- Fix profiles not persisting per character — each character now remembers their own active profile
- Fix pet frames vanishing after reload
- Fix pet frame font crash on non-English clients
- Fix party frame container not repositioning when dragging width or height sliders
- Fix resource bar border, color, and width issues after login/reload/resize
- Fix heal absorb bar showing smaller than actual absorb amount
- Fix absorb bar not fading when unit is out of range
- Fix name text truncation not applied to offline players
- Fix summon icon permanently stuck on frames after M+ start or group leave
- Fix icon alpha settings (role, leader, raid target, ready check) reverting to 100% after releasing slider
- Fix click-casting not working when clicking on aura/defensive icons
- Fix click-casting "Spell not learned" when queuing as different spec
- Fix DF click-casting not working until reload when first enabled
- Fix Clique compatibility — prevent duplicate registration, defer writes, commit all header children
- Fix aura click-through not updating safely on login
- Fix leader icon not updating on first leader change (contributed by riyuk)
- Fix Lua errors during Blizzard frame registration (contributed by riyuk)
[4.0.6] - 2026-02-15
Bug Fixes
/df resetguicommand now works — was referencing wrong frame variable, also shows the GUI after resetting- Settings UI can now be dragged from the bottom banner in addition to the title bar
- Fix party frame mover (blue rectangle) showing wrong size after switching between profiles with different orientations or frame dimensions
- Fix Wago UI pack imports overwriting previous profiles — importing multiple profiles sequentially no longer corrupts the first imported profile
- Fix error when duplicating a profile
[4.0.5] - 2026-02-14
Bug Fixes
- Raid frames misaligned / anchoring broken
- Groups per row setting not working in live raids
- Arena/BG frames showing wrong layout after reload
- Arena health bars not updating after reload
- Leader change causes frames to disappear or misalign
- Menu bind ignores out-of-combat setting
- Boss aura font size defaulting to 200% instead of 100%
- Click casting profiles don't switch on spec change
- Clique not working on pet frames
- Absorb overlay doesn't fade when out of range
- Heal absorb and heal prediction bars don't fade when out of range
- Defensive icon flashes at wrong opacity when appearing
- Name text stays full opacity on out-of-range players
- Health text and status text stay full opacity on out-of-range players
- Name alpha resets after exiting test mode
- Glowy hand cursor after failed click cast spells
- Macro editing window gets stuck open when reopened
- Flat raid unlock mover sized incorrectly
- Fonts broken on non-English client languages
New Features
- Click casting spec default profile option
- Group visibility options now available in flat raid mode
- Slider edit boxes accept precise decimal values for fine-tuned positioning and scaling

