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Danders Frames

Midnight Party/Raid frames.

File Details

v4.0.8-beta.2

  • B
  • Feb 24, 2026
  • 1.36 MB
  • 588
  • 12.0.1+1
  • Retail

File Name

DandersFrames-v4.0.8-beta.2.zip

Supported Versions

  • 12.0.1
  • 12.0.0

DandersFrames Changelog

[4.0.8] - 2026-02-24

New: Aura Designer

Visual indicator system for tracking buffs, debuffs, and auras on your frames. Requires the Harrek's Advanced Raid Frames (HARF) companion addon.

  • 8 indicator types — 3 placed indicators (Icon, Square, Bar) that occupy anchor points on the frame, plus 5 frame effects (Border, Health Bar Color, Name Text Color, Health Text Color, Frame Alpha) that affect the entire frame
  • Drag-to-place — drag auras from the spell list onto any of 9 anchor points (corners, edges, center) with X/Y offset adjustment
  • Icon indicators — spell icon with cooldown swipe, duration text, and stack count display
  • Square indicators — colored square with cooldown swipe, duration text, and stack count
  • Bar indicators — progress bar showing remaining duration with horizontal/vertical orientation, match-frame-width option, fill color, background color, and bar-color-by-time gradient
  • Border frame effect — 5 styles: Solid, Animated, Dashed, Glow, and Corners Only with configurable thickness and color
  • Health Bar Color frame effect — Replace or Tint mode with adjustable blend strength
  • Name/Health Text Color frame effects — override unit name or health text color when an aura is active
  • Frame Alpha frame effect — adjust entire frame transparency based on aura presence
  • Expiring system — all 8 indicator types support an expiring color that activates below a configurable remaining-duration threshold, fully combat-safe
  • Priority stacking — configurable priority per aura (1-20); frame effects only show the highest-priority active aura, placed indicators coexist on separate anchors
  • Global defaults — configure default icon size, scale, duration/stack font, font scale, and outline style; new indicators inherit these automatically with per-indicator overrides available
  • Live preview — indicators render on the frame preview in the options panel with mock aura data
  • Per-spec aura lists — curated aura lists for 8 healer and augmentation specs
  • Not-installed overlay — setup instructions with CurseForge and Discord links when HARF is missing

New: Auto Layouts (Raid Only)

Automatically switches your raid frame layout based on content type and raid size. Does not apply to party, solo, or arena.

  • Three content categories — Instanced/PvP (raids, dungeons, battlegrounds), Mythic (fixed 20-player), and Open World (world bosses, outdoor groups)
  • Per-size-range profiles — create multiple layouts per content type, each covering a custom player range (e.g., 1-10, 11-20, 21-40). Mythic is a single fixed layout for 20 players
  • Automatic switching — monitors group roster, zone changes, and instance type; applies the matching layout on-the-fly when content or raid size changes
  • Override-only storage — each layout stores only the settings that differ from your global profile; everything else is inherited automatically
  • Full settings coverage — overrides can include frame size, growth direction, groups per row, group visibility, bar colors, text settings, aura filters, icon toggles, pinned frame configuration, and more
  • Live editing — click "Edit Settings" to enter editing mode with live frame preview; every change is tracked as an override with visual indicators showing which settings are modified vs global
  • Override indicators — green checkmark for global values, orange star with reset button for modified values, per-tab override counts
  • Non-destructive — your global profile is never modified; exiting editing mode restores your base settings cleanly
  • Crash recovery — if editing is interrupted, the next login detects and restores your base settings
  • Status display — shows current content type, instance name, raid size, active layout, and override count
  • Export/import support — auto layout configurations included in profile exports

New Features

  • Health fade system — fades frames above a configurable health threshold, with dispel cancel override (contributed by X-Steeve)
  • Class power pips — Holy Power, Chi, Combo Points, etc. displayed on the player frame as colored pips with configurable size, position, anchor, color, vertical layout, and role filter options (contributed by X-Steeve)
  • "Sync with Raid/Party" toggle per settings page (contributed by Enf0)
  • Per-class resource bar filter toggles
  • Click-cast binding tooltip on unit frame hover — shows active bindings with usability status (contributed by riyuk)
  • Health gradient color mode for missing health bar (contributed by Enf0)
  • Debug Console — in-game debug log viewer (/df debug to toggle, /df console to view)

Bug Fixes

  • Fix click-casting "script ran too long" error when many frames are registered (ElvUI, etc.)
  • Fix health fade errors caused by Blizzard's protected health values
  • Fix health fade not working correctly on pet frames, in test mode, and during health animation
  • Fix profiles not persisting per character — each character now remembers their own active profile
  • Fix pet frames vanishing after reload
  • Fix pet frame font crash on non-English clients
  • Fix party frame container not repositioning when dragging width or height sliders
  • Fix resource bar border, color, and width issues after login/reload/resize
  • Fix heal absorb bar showing smaller than actual absorb amount
  • Fix absorb bar not fading when unit is out of range
  • Fix name text truncation not applied to offline players
  • Fix summon icon permanently stuck on frames after M+ start or group leave
  • Fix icon alpha settings (role, leader, raid target, ready check) reverting to 100% after releasing slider
  • Fix click-casting not working when clicking on aura/defensive icons
  • Fix click-casting "Spell not learned" when queuing as different spec
  • Fix DF click-casting not working until reload when first enabled
  • Fix Clique compatibility — prevent duplicate registration, defer writes, commit all header children
  • Fix aura click-through not updating safely on login
  • Fix leader icon not updating on first leader change (contributed by riyuk)
  • Fix Lua errors during Blizzard frame registration (contributed by riyuk)

[4.0.6] - 2026-02-15

Bug Fixes

  • /df resetgui command now works — was referencing wrong frame variable, also shows the GUI after resetting
  • Settings UI can now be dragged from the bottom banner in addition to the title bar
  • Fix party frame mover (blue rectangle) showing wrong size after switching between profiles with different orientations or frame dimensions
  • Fix Wago UI pack imports overwriting previous profiles — importing multiple profiles sequentially no longer corrupts the first imported profile
  • Fix error when duplicating a profile

[4.0.5] - 2026-02-14

Bug Fixes

  • Raid frames misaligned / anchoring broken
  • Groups per row setting not working in live raids
  • Arena/BG frames showing wrong layout after reload
  • Arena health bars not updating after reload
  • Leader change causes frames to disappear or misalign
  • Menu bind ignores out-of-combat setting
  • Boss aura font size defaulting to 200% instead of 100%
  • Click casting profiles don't switch on spec change
  • Clique not working on pet frames
  • Absorb overlay doesn't fade when out of range
  • Heal absorb and heal prediction bars don't fade when out of range
  • Defensive icon flashes at wrong opacity when appearing
  • Name text stays full opacity on out-of-range players
  • Health text and status text stay full opacity on out-of-range players
  • Name alpha resets after exiting test mode
  • Glowy hand cursor after failed click cast spells
  • Macro editing window gets stuck open when reopened
  • Flat raid unlock mover sized incorrectly
  • Fonts broken on non-English client languages

New Features

  • Click casting spec default profile option
  • Group visibility options now available in flat raid mode
  • Slider edit boxes accept precise decimal values for fine-tuned positioning and scaling