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CritSound

CritSound

File Details

CritSound 1.7.1

  • R
  • Oct 15, 2011
  • 298.46 KB
  • 4.3K
  • 4.2.0
  • Retail

File Name

CritSound1.7.1.zip

Supported Versions

  • 4.2.0

CritSound 1.7.1:

more switches and sounds


CritSound 1.7 includes three mode:

1.single mode: always plays the first sound in the list.

2.sequence mode: plays the sounds in the list one by one when you perform a critical hit continually.

3.random mode: plays the sounds in the list randomly.


you can use "/cs mode" to switch the modes.

if you use the sequence mode, you can use "/cs aging" to modify the aging time for collecting your critical hits.

you can edit CritSound.lua to delete or add sounds.

for example, in the line 5 to 11:

spell = {

"CriticalDamage.mp3", --first time

"Dominating.mp3", --second time

"Unstoppable.mp3", --etc.

"Wickedsick.mp3",

"Godlike.mp3",

},

if you want to add xxx.mp3, just add it below the last sound, but don't forget to add a comma after the new lines.

spell = {

"CriticalDamage.mp3", --first time

"Dominating.mp3", --second time

"Unstoppable.mp3", --etc.

"Wickedsick.mp3",

"Godlike.mp3",

"xxx.mp3",

},