Combo Points & Class Resources | Counterpoint

Themed combo points, Holy Power, Chi, Runes and every class resource. 23 mark styles, per-point color, one frame. Built for Midnight.
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Description

⭐ Counterpoint: Thematic class resource display 

✅ Built for Midnight's addon rules from the ground up. Combo points, Holy Power, Chi, Soul Shards, Essence, Runes and more: themed for your class, sized for your screen, and nothing else.

Counterpoint replaces Blizzard combo points with something you can read in a glance mid-pull — and something you might actually enjoy looking at.

Paws for your feral Leaves for your restoration druid. Moons, skulls, flames, droplets, shards, suns, bolts and swords for everything else. Twenty-three mark styles, ten color themes, and per-point control down to the individual dot.


You shouldn't need a scripting framework to see five dots

Midnight changed what addons are allowed to see. WeakAuras stepped away rather than ship a shadow of itself, plenty of other tools got quietly hollowed out, and a lot of people are still running a stock Blizzard combat UI they never chose. Or you install a full UI suite and inherit forty other opinions about your screen along the way.

Counterpoint was built for the new rules and it does oen job. Install it and it works, on the right resource, for the spec you're standing in. Everything after that is a slider, a swatch, or a dropdown. No import strings. No auras to maintain. No Lua.


It picks the right resource on its own

One addon covers all of them, reading your class, spec and form to decide what to show:

Combo Points (Rogue, Feral druid in cat form) · Holy Power (Paladin) · Chi (Monk) · Soul Shards (Warlock, including Destruction's fragments) · Arcane Charges (Mage) · Essence (Evoker) · Runes (Death Knight) · Maelstrom Weapon (Shaman) · Soul Fragments (Vengeance demon hunter) · Rage · Energy · Focus · Fury · Pain · Insanity · Astral Power · Maelstrom · Runic Power · Mana

A guardian druid gets rage, not astral power. Mana is there when you ask for it, pinned to whichever spec wants it.

And because a druid is really four characters wearing one nameplate, every specialisation gets its own profile. Give it a look and a resource, and it swaps itself in the moment you shift. Paws in cat form, leaves in moonkin, without touching a setting.


Four ways to show it

  • Points. One mark per point, in a row, a column, or an arc that bows under your character
  • Counter. A single mark with the number on it, changing color as you build
  • Bar. One bar that fills
  • Dial. A ring that fills

Counts and amounts are different questions

Five combo points are five things. 100 rage is not, and drawing it as a hundred marks is not a reading of anything.

So an amount gets cut-off points: two to six evenly divided bands, set at the amounts you actually care about reaching. Each band is a mark of its own in Points, and a color step everywhere else. You stop reading a number and start recognising a shape.


✨ Features

  • 🐾 Twenty-three mark styles. Paws, droplets, flames, leaves, moons, shards, skulls, stars, suns, swords and bolts as real art. Squares, circles, diamonds and a bare numeral drawn from scratch. Plus nine one-shot animations from the game's own sheets that play in when a point arrives and out when it goes.
  • 🖌️ Per-point color control. Every point gets its own color and its own opacity, so the fifth combo point can be red all by itself.
  • 🧱 Fills, rings and borders drawn from the game's own art and from LibSharedMedia if you have it. Every list is grouped by where the art came from, so you always know whose you're looking at.
  • 🔢 Control the number. Its own font, its own size, one of nine positions on the element, and a color that either follows the display or stays put. 
  • Motion if you want it. Points that pop when gained and flash when spent, a glow that fires on fill or only at maximum or animated art assets for extra flair.
  • 📐 Shape and placement. An arc with adjustable spread and radius, a size slider, and a border with its own thickness and opacity. Drag it where you want it, then lock it so it stops taking clicks.
  • 👁️ Show it when you need it. Always, only once you have something, or only when you're capped. Out of combat it can stay put, fade to an opacity you pick, or hide entirely.
  • 🧬 Profiles per specialisation. A profile and a resource for every spec your class has, applied the moment you change into it.
  • 🪶 Small on purpose. No unit frames, no action bars, no nameplates, no config framework you have to learn.

Getting started

Install it and it works. To change anything, /cpc, or:

  • /cp preview — cycles fake points so you can style it out of combat
  • /cp unlock — drag it where you want it, then /cpc lock
  • /cp help — everything else

Blizzard's own point display is hidden by default, because two bars showing the same five points is worse than either one alone. /cp blizzard turns that off, though bringing it back needs a /reload.


Compatibility

  • World of Warcraft Retail (Midnight)
  • No dependencies. Uses LibSharedMedia if another addon has already brought it, and works fine without it.
  • Touches nothing outside its own frames, so it's safe alongside any UI suite or on a stock Blizzard interface.
  • Reads only what Midnight API changes permit addons to read

Also known as

Counterpoint · a WoW class resource tracker, combo point display, combo point bar, class power bar, resource HUD, secondary resource addon, and personal resource display replacement for World of Warcraft Midnight.

Useful if you've searched for: addons that still work in Midnight · Midnight compatible addon · combo point addon Midnight · what to use instead of WeakAuras · combo point addon · combo point tracker · class resource addon · holy power tracker · chi tracker monk · soul shard tracker warlock · arcane charges display · evoker essence tracker · death knight rune tracker · maelstrom weapon addon · soul fragments vengeance · astral power bar · rage bar · energy tracker · insanity bar · runic power display · combo point skin · custom combo points · lightweight resource bar · resource display without ElvUI.

The Combo Points & Class Resources | Counterpoint Team

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