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CooldownManagerInfinite

Emulate infinite Cooldown Manager bars, mixing both buff and cooldown icons

Why does the Blizzard's cooldown manager only have two bars?* "Essential" and "Utility", but their functionality is exactly the same. CooldownManagerInfinite treats default Cooldown Manager icons, including buffs, as individual elements that you can add to as many bars as you'd like.

Move them, anchor them, align them, resize them. Have your combat info exactly where it's comfortable for you with the aesthetics you want.

Instructions

  • /cmi - The way you access CMI — toggle config mode.
  • /cmi wipe - Reset settings for the current spec and reload UI.
  • Ctrl + Left Click Cooldown Manager icons to add or remove them from the selected custom bar.
  • Ctrl + Left Drag to move icons on, off, or between bars.
  • Right Click + Drag to swap icons.
  • Drag and release anchor handles (the orange squares) to attach custom bars together.
  • Right Click sliders to switch to typed input.

Thanks

Shout out to TellMeWhen, CleanCooldownManager, and TweaksUI. CMI is basically me trying to recreate the UI I'd built over like a decade with TellMeWhen before the Midnight addon apocalypse. CleanCooldownManager and TweaksUI both did some things that I wanted but not quite everything, but they showed me just how much you can mess with the Cooldown Manager without breaking anything. Thx.

 

 

* I think Blizzard only has two bars because of edit mode limitations. Nowhere else do they have an implementation of an arbitrary frame. e.g. additional damage meter windows. You can add extra ones but only the original one is movable in edit mode.

The CooldownManagerInfinite Team

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