CooldownManagerClassic-0.6.0.zip
What's new
v0.6.0
- Keep the fill animation in step with a changed max
- Rename the fallback loop variable to avoid shadowing
- Pick the MoP Warlock resource by spec, not by probing power maxes
- Bump version to 0.6.0
- Release against all three supported game versions
- Bump version to 0.6.0-alpha.8a95fc4
- Read the Warlock resource by power type on MoP
- Indicate when an ability is queued on the next melee swing
- Add TBC and MoP .toc files
- Drop the two panel files develop already deleted
- Move all settings into Blizzard Edit Mode; remove the custom /cdme window
- Highlighting: per-group toggle and Warrior/Rogue reactive abilities
- Mirror the game's activation-overlay proc glow onto icons and bars
- CI: keep lint off the toolchain it now unpacks in the workspace
- CI: get Lua and LuaRocks without apt
- CI: bound each apt/luarocks attempt so the retry survives a hang
- Comment cleanup
- CI: bound every run, and stop running each commit twice
- Several layouts per class, and let players save their own
- Picker: fit the ID box inside the frame, drop the bottom hint line
- Picker: class portrait, ID box back on the top row, blended profile dropdown
- Restyle the spell picker toward Retail's Cooldown Settings frame
- Bump version to 0.5.1-alpha.46840d2
- Close the entry menu when it should close
- Tag a Druid's cat and bear abilities by default
- Put the bar styling options in Blizzard's Edit Mode dialog
- Add /cdmc ui, a probe for what this client's UI can actually draw
- Fix the blank Icon Direction dropdown and reach bar styling from Edit Mode
- Track an ability by its own buff, not only by its debuff on the target
- Register the client's own border and bar textures with LibSharedMedia
- Resource bars: LSM border art, colour pickers, font outline
- Bump version to 0.5.0-alpha.02a3ff2
- Bump version to 0.4.0-alpha.5deeb55
- Restyle resource / power bars toward the SenseiClassResourceBar look
- Track no-cooldown DoT spells across all sections (Moonfire, Sunfire, Flame Shock)
This mod has no additional files

