File Details
Cool Aid v2.09
- R
- Jul 25, 2015
- 27.82 KB
- 348
- 6.2.0
- Retail
File Name
CoolAid_v2.09.zip
Supported Versions
- 6.2.0
v2.09
- Mage Incanter's Flow support added
- Localised the GetCVar call
v2.08
- Increased number of spells in spellbook to 100 from 70. Reduced icons sizes only as necessary
- Error and warning messages for trying to exceed or reaching the max number of cooldowns (42) able to be displayed
- pairs / ipairs made local
- TOC file update for Patch 6.2
v2.07
- Chi Brew special recharge 'Cooldown' works as intended now
- Roll / Chi Torpedo 'recharges' bugged. Fixed.
- Renewing Mist / RSK added (both recharges for Mistweavers)
v2.06
- Error message if showing the WoW Interface AND WDW cooldown countdown text overlays.
- Fix to fun chat command '/wdw sal'
- Patch 6.1 'toc' file update to keep Cool Aid up to date.
v2.05
- Chi Torpedo Spell ID added for Roll recharge
- Monk Power Strikes (hidden (re)activation cycle) now supported and VERY accurate
v2.04
- Fix for buffs of type ""
- Protection Paladin Bastion of Glory stacking buff added
- Windwalker Monk Tigereye Brew stacking buff added
- Enhancement Shaman Maelstrom Weapon stacking buff added
- Arcane Mage Arcane Charges stacking debuff added
v2.03
- Added Purify Spirit as a "recharge" ability
- Minor tidy up of a couple of local variable allocations/zeroing
- Code comments tidied up / sync with We Don't Wipe AddOn to speed up maintenance
- Replace Mage Water Elemental with Unbound Elemental texture as appropriate. Quality of life improvement
- Minor change to text for '/ca hel'
- Comments to sync with We Don't Wipe AddOn to speed up maintenance
- Fix for Enabled spells such as Presence of Mind (the CD start is delayed)
v2.02
- Warrior Shield Block re-added as a charged spell now that I have a L18+ Warrior to play
- Warrior Charge (with Double Time talent) added as a new charged spell
- Mage recharges Supernova / Blast Wave / Ice Nova now also supported
- Monk's Chi Brew now an included recharge
- Paladins with Clemency have recharge Hand abilities. Support returned but as BETA
- Priest's Angelic Feather recharges now supported again. BETA
- Warlock's Hand of Gul'Dan and Conflagrate also returns. BETA
- Newly added Warlock's Archimonde of Darkness for Dark Soul recharges (all three). BETA
- Help has been split into Help and Troubleshooting panels.
- Added detail for how to move tiles and why a cooldown does not seem to work or appear.
- Interface panel formats optimised for as many different screen sizes as could be tested.
- Very minor code tidying.
v2.01
- Fixed bug causing a "shadow" of the sweeping hand animation to remain on the screen after deselecting a combat target
- In WoD Monk's Roll and Celerity were internally altered by Blizzard, breaking CA's recharge animation. Fixed.
- New Spell ID feature could also have broken CA's Monk recharge. Fixed.
- Druid Savage Defence recharge now uses the new Blizzard API call
- Monk's Roll now uses the new Blizzard API call
- Arcane Mage's Supernova now uses the new Blizzard API call
- All other timed "recharge" abilities removed until able to use Blizzard API call in a future update to Cool Aid. Exception is Shaman Ascendance which should still be okay but unable to test
v2.00
- Removed all Show(), Hide(), SetTimer(), etc calls as they caused taint
- Rewriting / reorganising code to be more efficient and avoid possibility of tainting
(Above two points were a lot of work coding/researching/testing)
- NEW: Can now specify Spell ID as well as Item ID. The sky is now the limit for a "cool down"
- Alter sliders so that whole as well as partial units supported as necessary
- Changed minimum requestable update frequency to "0" (i.e. as often as possible)
- Various text changes to copyright, tooltips, whatever
- NEW: Uses the correct "Unbound" icon for a Mage's Unbound Elemental. (Same for glyphed Poly)
(Blizzard provides the icons in the game files but does't use them)
v1.11
- Simple coding error on ELSEIF at line 864. Doh!
v1.10
- Fixes to Talent code made bad by Blizzard's API changes
- Most of the old Polymorph code now removed as irrelevant in WoD
v1.09
- Correction to typos in a couple of "charges" altered with WoD
v1.08
- The long promised localisation of API calls, reduction in globals etc
- New Specialisation discovery code to avoid (hopefully) the breakage of these API calls from time to time between patches
- Corrected code for the (fun) hourly easter egg salute
- Help text improvements, copyright notice, contact details etc.
- Slash command setup etc in sync with HardYards AddOn
- Interface set/save/default/ etc option mechanics reworked
v1.07
- Version bump for Patch 6.0.3
v1.06
- Version bump for Patch 5.4
v1.05
- Now shows the "Ascendance" buffed ability icon for Enh./Ele. Shamans
v1.04
- Option to hide tiles when cooldown is above any specified remaining CD
- CA was attempting to display correct/altered Mage Poly icons. Now works properly, esp. Porcupine and Glyph of Polymorph showing the correct icons that the Blizzard server for some reason never shows.
- Spellbook now correctly updated when pet goes away / comes back.
(Error was caused by my attempt to ignore apparent duplicate Event triggers)
- Error in counting Mage Polymorph glyphs (why bother? To show better icons than Blizzard defaults!)
- Fixed bug with moving Cooldowns too far from the centre of the screen
- Changing Talents now no longer gets icon positions, arrangement, etc muddled
- Fix possible attempt to show item ID tooltip instead of spell ID tooltip
v1.03
- Option to display when NOT in combat/aggro/targetting attackable mob
- Can now add temporary buffs and debuffs as a Cooldown tile
- Special case abilities (some not strictly cooldowns but in fact "recharges" supported:
- Dark Soul (all of them) possible for Warlocks - select the BUFFs
- Hand of Gul'Dan for Demonology Warlocks
- Ascendance with SS/SB for Enhancement Shaman - Asc. buff better + SS
- Ascendance with Lava Beam for Elemental Shaman
- Warrior Charge
- Warrior Sheild Block
- Druid Bear Form Savage Defence
- Monk's Roll
- Paladin Clemency with Hand of Freedom / Protection / Sacrifice / Salvation
- Doesn't give up if can't find spell (and therefore texture) in the Spellbook
- No longer checks spellbook before attempting to display Tooltip
- Better We Don't Wipe integration
- Correct Class Specialization English language lookup table
- Now handles no players with specialisation
- Changes to help/about panels, especially notes for troubleshooting
- Changed display of /ca help options (yet again)
v1.02r
- Identical. Work around for Curseforge problem
v1.02
- Fix bug preventing some class/spec combinations from being able to use Cool Aid.
- We Dont Wipe AddOn support
- Show/Hide & on/off options properly differentiated and fixed
- Small change to help/about panels
v1.01
- Tiles didn't auto hide when they were supposed to
v1.00
Initial Release

