promotional bannermobile promotional banner

z Cool Aid

The essential aid to showing your Cooldowns

File Details

Cool Aid v2.010

  • R
  • Aug 6, 2015
  • 29.16 KB
  • 3.8K
  • 6.2.0
  • Retail

File Name

CoolAid_v2.10.zip

Supported Versions

  • 6.2.0

v2.10


  • Patch 6.1 (or was it prior?) saw Blizzard Cooldown Timer bugs after a /reload UI. This works around these
  • Mage Rune of Power expiry added
  • Cosmetic tweaks and notes added re: known imperfections in Incanter's Flow and RoP
  • Mage Fire Blast and Inferno Blast tested by player level

v2.09


  • Mage Incanter's Flow support added
  • Localised the GetCVar call

v2.08


  • Increased number of spells in spellbook to 100 from 70. Reduced icons sizes only as necessary
  • Error and warning messages for trying to exceed or reaching the max number of cooldowns (42) able to be displayed
  • pairs / ipairs made local
  • TOC file update for Patch 6.2

v2.07


  • Chi Brew special recharge 'Cooldown' works as intended now
  • Roll / Chi Torpedo 'recharges' bugged. Fixed.
  • Renewing Mist / RSK added (both recharges for Mistweavers)

v2.06


  • Error message if showing the WoW Interface AND WDW cooldown countdown text overlays.
  • Fix to fun chat command '/wdw sal'
  • Patch 6.1 'toc' file update to keep Cool Aid up to date.

v2.05


  • Chi Torpedo Spell ID added for Roll recharge
  • Monk Power Strikes (hidden (re)activation cycle) now supported and VERY accurate

v2.04


  • Fix for buffs of type ""
  • Protection Paladin Bastion of Glory stacking buff added
  • Windwalker Monk Tigereye Brew stacking buff added
  • Enhancement Shaman Maelstrom Weapon stacking buff added
  • Arcane Mage Arcane Charges stacking debuff added

v2.03


  • Added Purify Spirit as a "recharge" ability
  • Minor tidy up of a couple of local variable allocations/zeroing
  • Code comments tidied up / sync with We Don't Wipe AddOn to speed up maintenance
  • Replace Mage Water Elemental with Unbound Elemental texture as appropriate. Quality of life improvement
  • Minor change to text for '/ca hel'
  • Comments to sync with We Don't Wipe AddOn to speed up maintenance
  • Fix for Enabled spells such as Presence of Mind (the CD start is delayed)

v2.02


  • Warrior Shield Block re-added as a charged spell now that I have a L18+ Warrior to play
  • Warrior Charge (with Double Time talent) added as a new charged spell
  • Mage recharges Supernova / Blast Wave / Ice Nova now also supported
  • Monk's Chi Brew now an included recharge
  • Paladins with Clemency have recharge Hand abilities. Support returned but as BETA
  • Priest's Angelic Feather recharges now supported again. BETA
  • Warlock's Hand of Gul'Dan and Conflagrate also returns. BETA
  • Newly added Warlock's Archimonde of Darkness for Dark Soul recharges (all three). BETA
  • Help has been split into Help and Troubleshooting panels.
  • Added detail for how to move tiles and why a cooldown does not seem to work or appear.
  • Interface panel formats optimised for as many different screen sizes as could be tested.
  • Very minor code tidying.

v2.01


  • Fixed bug causing a "shadow" of the sweeping hand animation to remain on the screen after deselecting a combat target
  • In WoD Monk's Roll and Celerity were internally altered by Blizzard, breaking CA's recharge animation. Fixed.
  • New Spell ID feature could also have broken CA's Monk recharge. Fixed.
  • Druid Savage Defence recharge now uses the new Blizzard API call
  • Monk's Roll now uses the new Blizzard API call
  • Arcane Mage's Supernova now uses the new Blizzard API call
  • All other timed "recharge" abilities removed until able to use Blizzard API call in a future update to Cool Aid. Exception is Shaman Ascendance which should still be okay but unable to test

v2.00


  • Removed all Show(), Hide(), SetTimer(), etc calls as they caused taint
  • Rewriting / reorganising code to be more efficient and avoid possibility of tainting
    (Above two points were a lot of work coding/researching/testing)
  • NEW: Can now specify Spell ID as well as Item ID. The sky is now the limit for a "cool down"
  • Alter sliders so that whole as well as partial units supported as necessary
  • Changed minimum requestable update frequency to "0" (i.e. as often as possible)
  • Various text changes to copyright, tooltips, whatever
  • NEW: Uses the correct "Unbound" icon for a Mage's Unbound Elemental. (Same for glyphed Poly)
    (Blizzard provides the icons in the game files but does't use them)

v1.11


  • Simple coding error on ELSEIF at line 864. Doh!

v1.10


  • Fixes to Talent code made bad by Blizzard's API changes
  • Most of the old Polymorph code now removed as irrelevant in WoD

v1.09


  • Correction to typos in a couple of "charges" altered with WoD

v1.08


  • The long promised localisation of API calls, reduction in globals etc
  • New Specialisation discovery code to avoid (hopefully) the breakage of these API calls from time to time between patches
  • Corrected code for the (fun) hourly easter egg salute
  • Help text improvements, copyright notice, contact details etc.
  • Slash command setup etc in sync with HardYards AddOn
  • Interface set/save/default/ etc option mechanics reworked

v1.07


  • Version bump for Patch 6.0.3

v1.06


  • Version bump for Patch 5.4

v1.05


  • Now shows the "Ascendance" buffed ability icon for Enh./Ele. Shamans

v1.04


  • Option to hide tiles when cooldown is above any specified remaining CD
  • CA was attempting to display correct/altered Mage Poly icons. Now works properly, esp. Porcupine and Glyph of Polymorph showing the correct icons that the Blizzard server for some reason never shows.
  • Spellbook now correctly updated when pet goes away / comes back.
    (Error was caused by my attempt to ignore apparent duplicate Event triggers)
  • Error in counting Mage Polymorph glyphs (why bother? To show better icons than Blizzard defaults!)
  • Fixed bug with moving Cooldowns too far from the centre of the screen
  • Changing Talents now no longer gets icon positions, arrangement, etc muddled
  • Fix possible attempt to show item ID tooltip instead of spell ID tooltip

v1.03


  • Option to display when NOT in combat/aggro/targetting attackable mob
  • Can now add temporary buffs and debuffs as a Cooldown tile
  • Special case abilities (some not strictly cooldowns but in fact "recharges" supported:
  • Dark Soul (all of them) possible for Warlocks - select the BUFFs
  • Hand of Gul'Dan for Demonology Warlocks
  • Ascendance with SS/SB for Enhancement Shaman - Asc. buff better + SS
  • Ascendance with Lava Beam for Elemental Shaman
  • Warrior Charge
  • Warrior Sheild Block
  • Druid Bear Form Savage Defence
  • Monk's Roll
  • Paladin Clemency with Hand of Freedom / Protection / Sacrifice / Salvation
  • Doesn't give up if can't find spell (and therefore texture) in the Spellbook
  • No longer checks spellbook before attempting to display Tooltip
  • Better We Don't Wipe integration
  • Correct Class Specialization English language lookup table
  • Now handles no players with specialisation
  • Changes to help/about panels, especially notes for troubleshooting
  • Changed display of /ca help options (yet again)

v1.02r


  • Identical. Work around for Curseforge problem

v1.02


  • Fix bug preventing some class/spec combinations from being able to use Cool Aid.
  • We Dont Wipe AddOn support
  • Show/Hide & on/off options properly differentiated and fixed
  • Small change to help/about panels

v1.01


  • Tiles didn't auto hide when they were supposed to

v1.00


Initial Release