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ClassicFCT | Floating Combat Text

This is updated ClassicFCT aka Classic Floating Combat Text. This now allows you to adjust the amount of numbers on the screen at one time.

ClassicFCT

Highly customizable "Floating Combat Text" for World of Warcraft Classic clients, with the text anti-overlap behaviour of the original game: numbers are styled per event category, animated, and laid out so that heavy combat stays readable.

Use /cfct to open the options interface.

Screenshots

Placeholders - these image files do not exist yet. The paths below mark where the screenshots belong. The images still have to be captured and added under docs/screenshots/ before the project is published.

Supported clients

Client Interface Combat text
Classic Era / Season of Discovery 11509 Yes
The Burning Crusade Classic Anniversary 20506 Yes
WotLK Titanforge 38002 Yes
WoW Forever 16001 No - options only
Retail / Live (Midnight) 120100 No - options only

On Retail and WoW Forever the modern combat log is restricted and no public API exposes outgoing damage, so ClassicFCT cannot show numbers there. The addon still loads on those clients: options, presets and previews work, and a one-time chat notice explains the missing text. Blizzard's own floating combat text is left untouched on those clients - the "Hide Blizzard Damage/Healing" options are not offered and no CVars are written.

Features

Text display

  • Attach modes: screen center (with X/Y offsets), target nameplate, or every nameplate.
  • Attachment fallback: when a nameplate is not available, text temporarily attaches to the screen center instead of disappearing.
  • Anti-overlap layout: a hand-authored grid with a square-spiral overflow fallback, separate horizontal/vertical spacing sliders, and a three-pass overlap resolve for text that grows while animating. Can be switched off.
  • Nameplate interaction: optional "Nameplates In Front" and "Inherit From Nameplates" (visibility and scale) behaviour.
  • Max Simultaneous Numbers: slider from 0 to 200, where 0 means unlimited. When the limit is reached, the oldest number is removed so the newest stays visible.
  • Off-target dimming: size and alpha multipliers for numbers from units other than your current target. With no target selected, nothing is dimmed.

Styling

  • 30 styling categories in 10 groups - auto attacks, special attacks, damage over time, heals, heals over time, and the same four groups for your pet - each with hit, crit and miss variants.
  • Per category: enable/disable, font face, font style, font size, colour, spell icon and animation set.
  • Colours by damage school, with a separate colour table for damage-over-time ticks.
  • Four animations per category: Pow (scale pop, with optional Overshoot and Settle Ratio), Fade In, Fade Out and Scroll (eight directions plus random).
  • Spell icons with offset, zoom and aspect-ratio options.
  • Small-crit demotion: crits below a threshold can be shown with the normal (non-crit) styling.

Filtering, sorting and merging

  • Hide numbers below an absolute value, below a percentage of your maximum health, or below a percentage of your recent damage/healing average.
  • Hide misses (absorb, block, miss, parry, dodge, deflect, evade, immune, reflect, resist), and blacklist individual spell IDs.
  • Sort by damage/healing in descending order.
  • Merge events into a single number with an optional counter (1337 x5), a configurable interval, per-spell interval overrides, and separation by target, spell ID, icon, damage type or miss.
  • Abbreviate large numbers (1K) or add thousands separators (100,000,000).

Presets and configuration

  • Three built-in presets: Classic, Mists of Pandaria and Classic Plus (see below).
  • Create, copy, rename, save, load and delete your own presets. Built-in presets cannot be overwritten, renamed or deleted.
  • Account-wide settings, or per-character settings with a single checkbox.
  • The options panel previews numbers while it is open, so styling changes are visible immediately (including on clients where combat text itself is unavailable).

Presets

Preset Behaviour
Classic Original-client behaviour: numbers fade in and scroll up, crits scale up into place, no event merging and no limit on simultaneous numbers.
Mists of Pandaria The same layout with a punchier crit: crits start large and shrink into place over a short animation.
Classic Plus Classic defaults tuned for busier fights: 60 simultaneous numbers, sorted by amount, with event merging and merge counters enabled.

Loading a preset overwrites the current configuration, so save your own preset first if you want to keep it. Custom presets are stored in the ClassicFCTCustomPresets SavedVariables.

Installation

  1. Install through your addon manager, or extract the release into your client's Interface/AddOns/ folder. The addon folder must be named ClassicFCT.
  2. The package ships one .toc per supported client (see the table above).

Usage

  • /cfct - open the options interface.

Settings are saved when you log out: ClassicFCTConfig, ClassicFCTVars, ClassicFCTTables and ClassicFCTCustomPresets are account-wide, while ClassicFCTCharConfig, ClassicFCTCharVars and ClassicFCTCharTables are per character.

Localization

The interface is translated through an in-house locale table system:

  • Locales/enUS.lua is the source of truth - keys are the English strings themselves.
  • A missing key falls back to English; a locale with no table falls back to English entirely.
  • Shipped locales: German (deDE), Russian (ruRU), French (frFR), Spanish (esES/esMX), Italian (itIT), Portuguese (ptBR), Chinese (zhCN/zhTW) and Korean (koKR).

The current translations are machine-assisted and marked "native review recommended" in their headers, so corrections from native speakers are welcome. Combat text itself (numbers and miss text) is never translated.

Known limitations

  • Combat text does not exist on Retail/Midnight or WoW Forever (see "Supported clients").
  • Client behaviour is only confirmed in game - offline checks cannot cover the client API. When reporting a client-specific problem, include the output of /run print(WOW_PROJECT_ID, select(4, GetBuildInfo())).

License

ClassicFCT is licensed under the GNU General Public License v3.0 only (GPL-3.0-only). The full license text is in LICENSE.

The addon redistributes three vendored libraries under Libs/, each under its own terms:

  • LibStub - public domain.
  • LibSharedMedia-3.0 - LGPL v2.1. The full text is in LICENSE-LGPL-2.1.txt. The vendored copy is unmodified and the library is replaceable, so a modified LGPL v2.1 version can be substituted without affecting this addon's own GPL v3 code.
  • CallbackHandler-1.0 - its license is not confirmed yet. The vendored file carries no license header, so the exact terms are still being checked against the upstream project. This is an open compliance item, not a claim that the library is unlicensed.

THIRD-PARTY-NOTICES.md has the full third-party detail, including the upstream sources.

Credits and links

ClassicFCT | Floating Combat Text Team

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