ClassHUD-0.16.0
What's new
# Changelog
## 0.16.0 (beta)
- Second resource bar: show one or two bars (for example Holy Power + Mana), each with its own type, style, position, thickness, length, font size and colors. Edit them with the "Bar 1 / Bar 2" selector in Appearance. By default bar 2 sits right next to bar 1; the official Holy Paladin template shows Mana there. A vertical bar set above/below the icons (or a horizontal one at their sides) is placed next to the other bar instead of under the whole HUD. Bar 2 prints its number under the bar so both numbers stay readable. Large values (mana) are shortened.
- New cooldown group: a separate, movable box for chosen abilities (for example Blessing of Freedom and Blessing of Sacrifice), horizontal or vertical, 1-6 rows/columns, own icon size and own visibility (same as the HUD, always, combat, combat or hostile target). New "CD group" tab, "+G" button and "Cooldown group" column in the Abilities tab.
- Fixed: the alerts box could move up or down the screen (and end up over or under the character), mostly with the vertical directions. The first alert now always appears at the saved spot, whatever the direction, the number of alerts or the profile. Positions saved by older versions are converted automatically; if the box still looks out of place, use "Reset position" once.
- The game no longer restores ClassHUD frames from its own layout cache.
- Diagnostics report: alert origin, cooldown group and both resource bars.
- Profile schema 5 (older versions cannot import profiles that use bar 2 or the cooldown group).
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