v1.7.1
What's new
Cinematic
v1.7.1 (2026-10-12)
Full Changelog Previous Releases
- Music fatigue covers paused music; auto-walk, auto-run and death on Camera Triggers
- Music the move-on pause fades right out rests until the music fatigue
time is up, your own game music too; coming back as a fresh track counts
as a start - Camera Triggers: Auto-walk, Auto-run and Die rows, with a camera
dropdown (or No camera) and Music each, so every camera has an event - Immersive profiles: auto-walk and auto-run start music
- Profiles page names the profile your other characters use
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
- Music the move-on pause fades right out rests until the music fatigue
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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