v1.5.19
What's new
Cinematic
v1.5.19 (2026-10-10)
Full Changelog Previous Releases
- EllesmereUI support, and a crash fix with its options search
- No more client crash using EllesmereUI's options search: looking for
the Issue Reporter skips hidden frames (it builds its pages off-screen
in one) and frames with more than 100 parts - EllesmereUI's unit frames, action bars 1-5, pet, stance and XP bars,
quest tracker, player buff bars and swing timer fade with the game
frames they stand in for, following the same Standard Frames rows.
Its chat panel fades with the chat. Its bars 6-10, cooldown manager,
resource bars, damage meters, data bars and buff reminders are rows
on the 3rd Party Frames page - Its frames no longer flash up when it sets their alpha (target
changes, combat, mouseover), nor do the game's micro menu, bags,
minimap, quest tracker and cooldown viewers it sets. The minimap
stays shrunk when it lays it out again, and its zone name bar no
longer stretches across the screen after the minimap fades - Frames made just after login are hidden at once too, and ones that
start at alpha 0 and come up later (its bars) keep their alpha - The leave vehicle / stop flight button fades with action bar 1 when
an action bar addon moves it out of the bar - Support for other addons lives in Support/, one file each, and only
runs once that addon has loaded - 3rd Party Frames page: addons loaded, then installed but not loaded,
then the rest supported. A suite's parts sit under a header that
opens and closes (closed to start with) - /cine debug frame <name> shows how a faded frame stands;
/cine debug alpha prints frames setting their own alpha
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
- No more client crash using EllesmereUI's options search: looking for
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