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ChatHUD

Displays new chat text briefly in the main screen; alerts of pending disconnects.

File Details

ChatHUD v0.0.6

  • R
  • Feb 4, 2016
  • 2.72 KB
  • 280
  • 6.2.3
  • Retail

File Name

ChatHUD006.zip

Supported Versions

  • 6.2.3

ChatHUD Change log

v0.0.6 03Feb2016 Release Version:
* Added reduction of font size for handling of frequent inputs.
* Reduced maximum vertical space used to 1/4 screen size.
* Made default and minimum font sizes relative to screen height.

v0.0.5 31Jan2016 Release Version:
* Added handling of frequent input by limiting lines of chat displayed.
* Adjusted positioning of ChatHUD and alignment to top vice middle.
* Improved handling of long chat messages.
* Polished handling of large elapsed times.
* Organized code for better legibility while maintaining load order.
* Updated code comments, drafted copyright, history.

v0.0.4 29Jan2016 Alpha:
* Migrated from sequential conditional event handling to event specific event handling demonstrated on http://wowwiki.wikia.com/wiki/Handling_events.
* Added support for emotes in HUD.
* Fixed occasional rapid fade bug.

v0.0.3 29Jan2016 Alpha:
* Set frame size relative to screen size vice fixed sizes.
* Set fade time in seconds (buggy; occasional rapid fade)
* Removed sample code commenting.

v0.0.2 28Jan2016 Alpha:
* Added support for Whisper, Say, Yell, Party, Guild, & Raid channels.
* Added color coding of channels.
* Added ReadyCheck sound for disconnect messages.
* Added extra time before delay for long chat messages.

v0.0.1 28Jan2016 Alpha:
* Proof of concept based largely on sample code by stolenlegacy (http://wowprogramming.com/forum/development/633) for structure.
* Displays System messages only.