CastArchitect v1.4.4.zip
What's new
v1.4.4
Fixes
- Spell Queue Window shading now renders correctly during the GCD overlay (was incorrectly suppressed).
Features
- Added a distinct color option for the GCD overlay so it's easier to tell apart from a real cast at a glance. Enabled by default with a neutral grey; fully customizable in Settings -> Player -> Casting Feedback.
- Added a new [tName] template token for the player castbar's spell label. Inserts the target's name as it was when the cast started, so a target swap mid-cast won't change the label. Example: "[sName] -> [tName]" displays as "Frostbolt -> Training Dummy". Configure in Settings -> Player -> Typography -> Spell Template.
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