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Calg's Portals

Never miss a portal tip — spots people asking for a portal, invites them, and casts the right one in a click.
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Portals-1.2.0.zip

File namePortals-1.2.0.zip
Uploader
CalgacusCalgacus
Uploaded
Jul 24, 2026
Downloads
8
Size
52.5 KB
Flavors
Classic
File ID
8497802
Type
R
Release
Supported game versions
  • 1.15.9

What's new

[1.2.0] - 2026-07-24

Added

  • History view. A clock button beside the settings gear replays past customers — who they were, what they asked for, what they tipped, and how each request ended: Completed, Left, Declined, Expired or Ignored. Saved per character; a new Keep (days) setting controls retention (default 90, blank = forever, 0 = this session only).
  • Daily tally footer. The footer now counts requests seen, players served and gold tipped today (persists across reloads and relogs, resets at midnight), each with a hover breakdown: average / largest / smallest tip, conversion rate, and per-outcome counts.
  • Invite retries. No answer within the re-invite cooldown flips the row back to Invite (2), Invite (3)… (auto-invite retries by itself); a new Invite retries setting (default 2) decides when to give up. A declined invite ends the request immediately; "already in a group" shows Unavailable and keeps them available to re-invite.
  • Lifecycle whispers. Ten configurable messages — invite sent, joined, if grouped, declined, trading, tipped, portal cast, done, ignored, expired — all blank (silent) by default.
  • Mark self on invite. Optionally marks you with a raid target (default Star, any of the 8) when a customer joins, so they can find your portal in the crowd.
  • Click a row's chat bubble to whisper that player; works from history too.
  • The request list and the settings panel both scroll when they overflow.

Changed

  • Every row shows your faction's three portals in a fixed strip: the requested city lit, the others dimmed but ready if they change their mind. Once they take the portal, its button turns into a green tick and the rest grey out. The cooldown countdown shows only on lit buttons — on every row offering that city.
  • Rows keep a fixed layout: the dismiss ✕ is always available, and one action control (Invite / status / Done) occupies the same slot at every stage.
  • The live list sorts by how actionable each customer is — Completed, Trading, Joined, Invited, Request — oldest first within each group.
  • Clear status labels as each customer progresses: Invited, Joined, Trading, Unavailable — then Done once the portal's taken (and tipped).
  • Auto-invite now defaults to off for new installs — requests arrive with an Invite button; existing settings are unchanged.
  • /port test now simulates the full flow — invite, join, trade, tip, portal taken — with shared portal cooldowns and a sample history, so everything can be previewed safely.

Removed

  • The Rune of Portals count in the footer (replaced by the daily tally).

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