AVHonorPlanner-3.0.0.zip
What's new
[3.0.0] - 2026-08-03
Changed
- The recommended target is cheaper for the same rank. The honor model was charging the next bracket for a step the current one already pays for, so Auto asked for more honor than a rank-up needs — up to 81,250 more on a single reset near rank 14. It now picks the furthest rank-up inside your cap and targets the least honor that reaches it. A climb from a standing start to rank 14 costs 2,656,250 honor rather than 2,818,750, over the same eight resets.
- The sidebar is a different set of cards. Standing, then Objective (the rank and cap you are climbing under), then This reset (the rungs you can still buy before the reset), then Optimal path, then Call to arms.
- The window is quieter. Around a dozen captions that restated the number above them are gone — "banked this reset" under Earned, "0% of target" beside a progress bar, "from your averages", "oldest to latest", "green win, red loss", the run count above a numbered list. What each said is either the figure beside it or a tooltip on the thing it described.
- One measure of space throughout. Every gap in the window — window edge to content, card edge to content, under a card's last line, between two cards — is the same 8 pixels.
- Marks of honor moved to the footer, all three battlegrounds rather than just Alterac Valley.
- Chart bars are one width. They were sized to how many runs you had done, so every finished game redrew the chart narrower. Twelve slots now, filled from the axis, so a bar means the same thing all reset.
Added
- Optimal path. The whole climb to your goal rank, a row per reset with the rank it lands you on and the honor it costs, up to ten of them, with the week you are in lit. It was a single line reading "8 weeks" with the detail hidden in a tooltip.
- Queue waits belong to runs. A wait is recorded against the game it preceded, so the run log has a Queue column, every bar's tooltip carries it, and the chart's Queue view plots your runs rather than a separate list of samples.
- Your rank insignia on the Standing card, and each mark's own item icon.
- Bonus weekends are dated. All three weekends of the Call to Arms rotation, counted from today — "ends today", "in 4d" — falling back to the date beyond a week.
- A twelfth run-log row, and the log now scrolls with the reset's full history behind it.
- /avhp afk tests the idle guard outside a battleground, so the one feature you could not see without queueing an AV and standing still for five minutes can be watched anywhere.
Fixed
- Rank 0 read "Dishonored". The rank-name offset walked back into the negative-standing titles, so an untouched character was libelled on sight.
- "No rank-up fits your cap" printed across four rank-ups whenever you earned past every rung in reach — the message was keyed on having nothing left to chase rather than on having no rungs.
- The mini window's top row slid under its own honor bar when the strip grew for the AFK bar.
- The Call to Arms rows overlapped their own dates; two unbounded halves of a line d
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