Cadence-2.4.2.zip
What's new
2.4.2 - stop rending, it's already bleeding
28 more review rounds (the last 3 clean in a row: two full code reviews plus a battle test of every class, 90 runs each) and a new DoT test that plays 8 classes with target debuffs shown, hidden and locked.
DoTs on WoW Forever
- Target debuffs hidden or locked in combat: DoTs are now learned from each spell's own text ("damage over N sec"), so Rend, Corruption, Shadow Word: Pain, Serpent Sting, Flame Shock, Moonfire and friends are only suggested when they're running out, not every global cooldown.
- Recasting a DoT while it's up during learning no longer turns it into a spam button; a clipped DoT is valued at one application. Rupture is learned at its 5-point length; Siphon Life is kept up.
- Fireball (a nuke with a short burn) is still spammed, not held as a DoT.
- Hunter's Mark and curses are suggested again when they fall off, and not on a target that still has them.
Seals and aspects
- One seal and one aspect at a time: the one you're running isn't "missing" the other, uptime isn't graded against the one you left, and switching to a new seal takes over the rule.
Learning
- /reload mid-fight keeps hidden cooldown timers and DoT timers (same character, within 10 minutes).
- Combo points of a finisher that kills the mob are counted; finisher value uses main-target points only.
- Damage meter (closed combat log): pack-only spells (Arcane Explosion, Blizzard, Consecration...) are learned for 2-3 and 4+ target pulls; a chain pull no longer loses the previous fight; crit shows "-" instead of 0% (the meter has no crit data); "Done to enemy" isn't one "?" enemy.
Grades and reports
- The score is rounded once, so a fight is the same grade live, in the lists, the summary and Compare.
- Druids: each power type is kept separately; the Resources chart and Timeline show the fight form's power.
- Runs count distinct bosses and kills, not pulls.
- Picking a fight from the other side (PvE/PvP) keeps the whole page on that fight; Latest and /cad report let go of it. The fight menu closes with the window, page switches and report views.
- New characters show "No talents yet".
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

