BossPanel v1.3.2
What's new
Changelog
1.3.2
- Updated for 12.1.5.
- Addon-wide performance optimizations.
- The loot button's tooltip text is drawn in one font size throughout.
1.3.1
- With EllesmereUI, the boss list matches its quest tracker: same background, header color
and divider line, fonts, and quest title color for boss names (completed color once a
boss is dead). Follows EllesmereUI's own settings. New
/bp skin auto(the default) picks this automatically;/bp skin blizzardorminimalstill override it. - The boss list now hangs right under the quest tracker's last section, instead of floating far below a short tracker or covering a long one.
- On EllesmereUI's Mythic+ timer, the + markers sit to the right of each boss name (after the split time once a boss is dead).
1.3.0
- Works with EllesmereUI's Mythic+ timer, which replaces Blizzard's keystone header: the + expand markers sit next to its boss names, and clicking one opens that boss's mechanics over the timer. When its boss names can't be matched, the boss list hangs under the timer window instead of over it.
- Clicking a boss that's already dead now opens its mechanics. The panel still closes on its own when a boss dies while it's open.
- Fixed the boss list sometimes staying up over the tracker's own boss lines after the tracker redrew.
- Fixed a dungeon whose first boss lookup came back empty staying empty for the rest of the visit; it now retries.
- /bp diag reports more about the boss lookup and EllesmereUI's timer.
1.2.0
- Escape now closes the boss loot popup, the boss mechanics panel (the view opened by clicking into a boss), and the boss list panel, same as any other Blizzard window. Fixed a follow-on bug where these would flicker shut and immediately reopen on Escape, since closing them only hid the frame without telling this addon's own code they were closed.
- Boss loot rows now match MythicPanel's formatting: item names are always coloured by quality (not overridden to green for upgrades), upgrade item level shows as "(+X) ilvl" in green, and each item is prefixed with its equip slot name in white. The loot popup also grows to fit a long name plus slot prefix instead of truncating it.
- Fixed item quality showing wrong (everything read as the default colour): quality was only backfilled when an item's name was missing, not independently, and Mythic+ scaled gear needs its quality read from the resolved item link rather than the bare item ID.
1.1.0
- Removed the whole-dungeon loot bag on the dungeon name box. That loot list, mainly used for Mythic Keystone end-of-dungeon loot, now lives in the companion addon MythicPanel instead. The per-boss loot bag on each boss is unchanged.
1.0.3
- Added hover tooltips to the dungeon and boss loot bag icons. Neither had one before.
1.0.2
- No changes beyond 1.0.1. Version bumped to stay ahead of a version already uploaded to CurseForge directly.
1.0.1
- Tooltips now anchor to the mouse cursor instead of the left side of the panel, fixing tooltips running off screen for players with the dungeon tracker docked on the left side of their screen.
1.0.0
- Initial release.
This mod has no additional files