BiSShell 0.12.0
What's new
TRAM.EXE: the Deeprun Tram as a theme-park ride (Alliance)
- TRAM-TRAK. In the Deeprun Tram a little line map shows both trams moving between Stormwind and Ironforge, the lake in blue and you on it, with when the next one leaves your platform - or, riding, when you arrive. Before anyone has ridden it, it says SCANNING; one ride by anyone in your guild with a BiS addon locks it for everyone, and the header says how sure it is. Drag it anywhere.
- High Tinker Mekkatorque asks for help. About 15 seconds before a tram reaches your platform he appears under TRAM-TRAK, in 3D and in his own voice, with a DEFEND button. It stays until 5 seconds after the tram moves, so a late click still makes it.
- The ride. DEFEND zooms you into first person: walk to the front and look forward. When the tram moves, rats and bats come down the tunnel, small and far, growing as they near - a box follows your mouse and a lightning bolt zaps whatever is in it. Rats take one hit, bats two. The window is a see-through HUD: teal in the tunnel, purple at the lake.
- The lake: two murlocs, then a MURLOC BOSS that takes five hits.
- The zapper runs hot: twenty hits without a breather and it fizzles for a moment.
- A secret. Something is riding with you that you can't quite see. One click of the HUD per ride will show you - if you know to look.
- Sounds throughout, END OF THE LINE or DERAILED at the far station, your best score kept. Walk off and it closes.
tramstarts a practice ride anywhere. - For other addons: BiSShellAPI version 2 adds
TramShown().
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

