File Details
v0.1.15
- R
- Mar 30, 2024
- 274.41 KB
- 2.0K
- 10.2.5+2
- Classic + 1
File Name
BetterBags-v0.1.15.zip
Supported Versions
- 10.2.5
- 3.4.3
- 1.15.1
BetterBags
v0.1.15 (2024-03-29)
Full Changelog Previous Releases
- fixed a bug where stack changes may cause items to vanish from bags.
- Added better debugging for category mismatch
- Fixed a bug where the bank would reload infinitely.
- Fixed a bug with an internal stacks variable being doubled
- Added Classic bag sorting via SortBags optional addon.
- Fixed a bug in Classic where the bank free slots were not calculated correctly.
- improved debug tooltip data
- Fixed Okay button for alert prompts.
Keybind warning only appears once. - Added sort timer to force a full redraw if sort does not trigger one.
- work in progress fix for virtual stacks messing up bag order when selling or removing items.
- Reworked right-click sort and combat logic.
Added new stack split feature: Don't Split Partial Stacks. - Removed some debug code.
- added stronger combat lockdown protection for full redraws.
- Added a guard for deleting categories if a category doesn't exist.
- Fixed missing reagent bank free space slot in retail.
- removed debug code
- Worked around a bug in Blizzard's free slot API for banks in classic.
- Explicitly skip bags with nil invid's
- fixed an error when loading the bank
- Removed server call for getting free slot information
- Added shortcircut for item loading loop.
- Added loop for item loads.
Fixed bank prematurely showing before all item information is available. - Internal cleanup release.
- skip keyring on free slot work
- Removed free slot section constraints from gridview
Small possible fix to free slots in classic. - Fixed some tooltip issues
- Stack.fix.7 (#297)
Moved key bindings check to a delayed function call on addon enable, fixing the alert for missing key bindings.
Fixed slots being redraw if a stack item was removed.
(Internal) Item categories no longer set the category to the bag name when bag view is shown
(Internal) Bag view now locally calculates the category name for each bag on render.
(Internal) Fixed both list and one view for new rendering data
(Internal) Removed first load code, added some comments.
Complete rework of how free slots are counted, generated, and displayed.
Free slots now render for all bag types.
Added free slots tooltip on mouse over.
Fixed an error that would happen if a bag type is full.
- Stack.fix.4 (#287)
Category functions that misbehave will no longer break all bag rendering.
Fixed duplicate items in the bank when stacking.
Added trade window to interaction event list.
- Stack.fix.3 (#285)
Rewrote item level draw logic to be cleaner and readable.
Fixed bag view showing stack counts
- Stack.fix.2 (#284)
Fixed stack items not showing ilevel in some cases
Fixed a bug where item change was still using itemID itemlinks instead of slot itemlinks.
- Added parsed item link data to item info. (#283)
Generate a hash for each item at the data phase, used to figure out of items should stack or not. - The Stacking Update (#281)
Items now stack by default when multiple stacks are present, i.e. arrows in Classic, stacks of potions, etc.
Items now stack by default if they are the same item, even if they aren't stackable, i.e. bags, weapons, etc.
Items now automatically unstack when visiting a vendor, bank, auction house, mailbox, etc.
The backpack now opens automatically when visiting a vendor, bank, auction house, mailbox, etc.
The only bag toggle that works for bags is now "Open All Bags". This is to work around several bugs in the Blizzard bag events for opening/closing bags.
Players will now get a notification on load if there is no key bound to "Open All Bags".
Fixed a few item load bugs due to the Blizzard API not sending complete information the first time you load the WoW client.

