File Details
11.0.5.1
- R
- Nov 13, 2024
- 706.65 KB
- 83.1K
- 11.0.5+4
- Retail + 2
File Name
BattleGroundEnemies-11.0.5.1.zip
Supported Versions
- 11.0.5
- 4.4.1
- 3.4.3
- 2.5.4
- 1.15.4
BattleGroundEnemies
11.0.5.1 (2024-11-13)
Full Changelog Previous Releases
- undo mistake
- feat: improve objectiveandrespawn auratext handling
- feat: add GetClassAtlas to luacheck globals
- update changelog
- safe solorbg state
- feat: add modern class icons to spec class priority module and update version
- update changelog
- feat: change default priority cooldown font size setting for 15 man
- adjut default settings of cooldown font size for 5 man
- refactor: use global string for GENERAL
- refactor: enhance AddNormalTextSettings function to include reset option and improve order of settings
- refactor: remove unnecessary blank line in Level.lua options function
- playercount text settnigs are now more global
- claner look for aura filtering
- refactor: made playercount mainframe text settings more global, more destinctive variable name for playertypesetting
- refactor: rename PlayerDied to PlayerIsDead for clarity and update event handling, also hide sspec/class icon if priority icon is active to avoid it shining through on lower alpha
- refactor: comment out debug log in UPDATE_BATTLEFIELD_SCORE function
- refactor: replace classTag with classToken for consistency across data handling
- Added seperate function to apply settings after debounce time, this function is only used when applying settings with config panel, don't use the timeout otherwise
- fix typo in ResetCombatLogScanningTables function name
- add reset functionality for button sizing
- add default settings for ActionButtonUseKeyDown and UseClique in Defaults.lua
- add reset functionality for settings groups in Options.lua and fix range indicator settings
- remove unnecessary blank lines in Mainframe.lua
- fixed buttons growing upwards
- refactor profile handling to streamline profile changes and resets
- add silent mode for profile upgrade notifications
- remove unnecessary blank lines in Data.lua
- childGroups of Auras use tabs instead of tree
- handle profile reset differently
- update todo
- Update changelog and fix option naming and fix typo
- more options to move settings around and set to defaults
- Add method to check if Testmode or Editmode is active in BattleGroundEnemies
- Use select instaed of 2 buttons to copy settings mirrored or 1to1
- add BattleGroundEnemies class annoation
- remove unused vertical spacing option from health bar
- add back height setting to powerbar
- Fix bug in respawn timer when player is alive again while countdown is active
- remove whtiespace
- remove debugging print statement from generateOverwritableOptions function
- update build workflow to trigger on all branches
- adjust fake aura duration in edit mode and clean up code
- make global cooldown and text settings resettable
- Move the active profile information text to the top
- .
- tweak changelog
- Update defaults to make them more consistent
- only use localized systemname for the label
- ues different locale for module settings

