File Details
AzerothJournal_Classic_1.1.0.zip
- R
- Jun 23, 2026
- 23.14 MB
- 4
- 1.15.8+3
- Classic
File Name
AzerothJournal_Classic_1.1.0.zip
Supported Versions
- 1.15.8
- 1.15.7
- 1.15.6
- 1.15.5
# Azeroth Journal Changelog
All changes to this project will be documented in this file.
## [1.1.0] - 2026-06-23
### Fixed
- Dungeon/raid entrance pins (and the "Show Start" quest pin) no longer render invisibly behind the map's own tiles when Leatrix_Maps is active, by giving every map pin its own `TOOLTIP`-strata frame instead of relying on the default strata
- Removed duplicate entrance pins that caused two overlapping icons for the same instance: Gnomeregan, Maraudon, Dire Maul (West/East), and Uldaman (the latter hidden across two differently-named internal zone IDs that both resolved to the same real-world map)
- Re-aligned entrance pin coordinates to match Leatrix_Maps' positions for: Shadowfang Keep, Stratholme (both entrances), Naxxramas, Ragefire Chasm, Scholomance, Zul'Gurub, Temple of Atal'Hakkar, Blackfathom Deeps, Onyxia's Lair, Wailing Caverns, Zul'Farrak, and Dire Maul (West/East)
- Minimap button tooltip title and hint text were never defined in any locale file (silently falling back to hardcoded English); added proper locale strings
## [1.0] - 2026-06-18
Initial release of Azeroth Journal, an Adventure Guide-style dungeon and raid journal rebuilt specifically for **WoW Classic Era**.
### Added
- Full dungeon coverage: all Classic Era Kalimdor and Eastern Kingdoms dungeons, including every Scarlet Monastery and Dire Maul wing
- Full raid coverage: Molten Core, Onyxia's Lair, Zul'Gurub, Blackwing Lair, Ruins of Ahn'Qiraj, Temple of Ahn'Qiraj, Naxxramas, and Classic world bosses
- Dungeon and raid entrances plotted on the real world map; right-click a pin to jump straight to that instance's journal page
- "Show Start" quest button now jumps to and highlights the real quest starting location on the world map
- Draggable minimap button with a Blizzard-style border and hover glow
- Search results now scroll to and highlight the matching item in the loot list, automatically clearing any active class filter that would hide it
- UI sound feedback for opening/closing the journal, switching tabs, and navigating dungeons/bosses
### Changed
- Ported the entire UI and map integration from the legacy pre-8.0 WorldMap API to the modern client API (`WorldMapFrame:SetMapID`, `:GetCanvas()`), since the original API no longer exists on this client
- Audited every dungeon, raid, and item against vanilla-only reference data; removed non-Classic-Era content and corrected several mispositioned dungeon/raid map entrances
### Fixed
- Several UI taint issues caused by attaching addon logic to Blizzard's protected frames via `:HookScript` instead of `hooksecurefunc`
- Missing fonts on a couple of button templates that silently rendered no text

