Azeroth Idle Classic
What's new
V 2.9.57
Removed first aid replaced with bounty skill.
How Bounties Work
- Completing a zone unlocks that zone for Bounties.
- Selecting a bounty chooses a random non-boss enemy from that zone.
- Each bounty requires 50–100 kills of the selected enemy.
- Only kills of the exact assigned enemy count.
- Every matching kill grants Bounty XP.
- Once accepted, a bounty cannot be cancelled normally.
- An active bounty can be abandoned for 1,000g.
Completing a bounty rewards a Bounty Crate.
- Completed crates appear directly on the Bounty skill.
- Multiple crates can be queued.
- Each crate is tied to the zone the bounty came from.
- Opening a crate starts a scrolling loot-reel animation.
- The reel slows down before landing on the winning reward.
- Rewards are large stacks of zone-appropriate materials such as:
- Cloth
- Ore
- Leather
- Herbs
- Higher-level zones reward higher-tier materials.
- Rewards are rolled and saved before the animation begins.
- If your inventory is full, the reward remains available instead of being lost.
Updated enemy hit chance. Defense wasnt working as intended and was giving too much value.
This mod has no additional files

