Azeroth Idle Classic
What's new
V 2.9.57
Removed first aid replaced with bounty skill.
How Bounties Work
- Completing a zone unlocks that zone for Bounties.
- Selecting a bounty chooses a random non-boss enemy from that zone.
- Each bounty requires 50–100 kills of the selected enemy.
- Only kills of the exact assigned enemy count.
- Every matching kill grants Bounty XP.
- Once accepted, a bounty cannot be cancelled normally.
- An active bounty can be abandoned for 1,000g.
Completing a bounty rewards a Bounty Crate.
- Completed crates appear directly on the Bounty skill.
- Multiple crates can be queued.
- Each crate is tied to the zone the bounty came from.
- Opening a crate starts a scrolling loot-reel animation.
- The reel slows down before landing on the winning reward.
- Rewards are large stacks of zone-appropriate materials such as:
- Cloth
- Ore
- Leather
- Herbs
- Higher-level zones reward higher-tier materials.
- Rewards are rolled and saved before the animation begins.
- If your inventory is full, the reward remains available instead of being lost.
Updated enemy hit chance. Defense wasnt working as intended and was giving too much value.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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