Auto Hide UI

Automatically fades out UI elements of your choice. Fades them back in when certain conditions (like combat or mouseover) are met.

File Details

v1.2.0-beta1

  • B
  • May 22, 2026
  • 247.81 KB
  • 0
  • 12.0.5
  • Retail

File Name

AutoHideUI-v1.2.0-beta1.zip

Supported Versions

  • 12.0.5

Auto Hide UI

v1.2.0-beta1 (2026-05-22)

Full Changelog Previous Releases

  • flagged toc as beta
  • defaultGroup no longer included in defaultProfile. updated migration accordingly. macro checks for spaces. added chat command to reset current profile. fixed a bug with manualControl when switching profiles.
  • ManualControl finished. Fixed vehicle condition. Greyed out delete button when only one group remains.
  • ManualControl UI elements mostly finished. Options.lua has been split up into multiple files.
  • removed 'internal' namespace
  • some migration tweaks
  • started work on overrides, which will be saved in profile.overrides. groups had to be moved to profile.groups and settings migration was modified. staticpopups can handle generic events now.
  • changed size of changelog window
  • finalized grouped conditions and fixed some bugs
  • added new widgets, changelog button, version control and grouped conditions are working
  • fixed some issues with settings migration
  • Added first iteration of settings migration
  • Merge branch 'main' into GroupedConditions
  • some condition blueprint stuff
  • Merge branch 'main' into GroupedConditions
  • widget stuff
  • first iteration of grouped options in place