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AutoCompanion

Always keeps a companion pet by your side and can automatically summon random companions on a timer, optionally favoring pets that suit the zone, the time of day or the holiday. Choose your favorites, set how they rotate, and view detailed statistics.
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AutoCompanion-MoP-Classic-6_2_12.zip

File nameAutoCompanion-MoP-Classic-6_2_12.zip
Uploader
NaturlegeNaturlege
Uploaded
Oct 26, 2026
Downloads
5
Size
258.2 KB
Flavors
MoP Classic
File ID
9338472
Type
R
Release
Supported game versions
  • 5.5.4

What's new

AutoCompanion 6.2.12 (Mists of Pandaria Classic)

Match zone

  • "Mostly" is now called "Boost" (Off / Boost / Only), to match the other boosts. Your setting stays as it was.
  • Subzones that suit certain companions extra well:
    • Water: lakes, ponds, rivers, waterfalls, coasts, bays and the open sea, plus swimming anywhere.
    • Farms: farms, orchards, vineyards, ranches and mills.
    • Special spots: graveyards, mines, pirate haunts, goblin towns, spider dens, dragon lairs, groves and moonwells, and volcanic spots.
    • These use the subzones' English names, so they need an English client.
  • At such a spot its companions are three times as likely. On Only, random picks choose among them.
  • Bringing one out: the 5 seconds start as you enter. After that, as soon as you stand still, one of the spot's companions comes out (Only) or is rolled for (Boost). Riding straight through doesn't count. In the water, 5 seconds is enough.
  • Leaving with a companion the spot brought out: 30 seconds later the addon rolls again for the zone. If it rolls the same one, it stays. Going back within the 30 seconds cancels it. Picking a companion yourself at a spot keeps it until you leave.
  • Away from the water and the farms: in zones where they're only in places, their companions are half as likely (Boost) or don't suit (Only). This covers Kalimdor, the Eastern Kingdoms, Northrend, Outland and Pandaria. Islands, marshes and zones that are water everywhere keep their water throughout. Westfall and the Valley of the Four Winds count as farmland everywhere. Special-spot companions keep suiting the rest of their zones.
  • New water: lakes in zones that had none (Eastern Plaguelands, Mulgore, Stonetalon, Mount Hyjal, Deadwind Pass). Stormwind's sea companions suit its harbor, and its lake companions Stormwind Lake and Olivia's Pond.
  • New categories:
    • Turtles, only by water and never in snowy zones.
    • Plants (lashlings, ancients, sprouts) in lush green zones and jungles.
    • Fish only, no frogs, at snowy lakes.
    • Murlocs count as sea and lake companions, and fish suit the sea too.
  • Zones:
    • Westfall suits cats and has its coast, with no snakes or gadgets.
    • Jungle zones have spiders; Krasarang Wilds and Thousand Needles have snakes; Feralas has none.
    • Redridge, Loch Modan, Wetlands, Twilight Highlands and the Howling Fjord no longer have farm animals except at their farms, and Duskwood has them like the other farm zones.
  • Companions:
    • Wolves are only the real wolves, and dogs suit cities and farmland.
    • Mechanical, undead, demon and void companions no longer count as animals or plants.
    • Tranquil Mechanical Yeti is winter only, Lumpy is an elemental, and Rotten Little Helper only suits zones during Winter Veil.
    • Magical Crawdad suits lakes and the sea, no longer arcane.

Boosts

  • The lanterns are night companions. Festival companions suit every zone during their holiday, and the other winter companions get a smaller boost during Winter Veil.
  • Tiny Snowman, Winter Reindeer and the Winter Helpers don't suit any zone outside Winter Veil.
  • Zone and seasonal boosts together are capped, so no companion swamps the rest.

Options

  • The Settings page is more compact, so the Boosts checkboxes fit.
  • A little more space between the checkboxes and their labels.
  • About shows the addon version, its release date and the game version you're running.

Activity log & diagnostics

  • The report says whether you're at the water, a farm or a special spot.
  • The log shows the subzones you pass, when you start and stop swimming, the spots' rolls and their results.
  • Copies of a companion are logged only when their number changes.

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