v0.1.2-classic
What's new
# Changelog
## 0.1.2
- Corrected every Classic dungeon recommended-level range and ordered the
dungeon selector from lower to higher recommended level.
- Replaced the redundant `Recommended 60–60` raid range with `Level 60 raid`.
- Added compact in-window options for minimap visibility, automatic instance
selection, drop estimates, map marker size, window scale, and UI reset.
## 0.1.1
- Enlarged the instance map while keeping its original 4:3 proportions.
- Compacted estimated drop values and moved the estimate label into the column heading.
- Added ellipsis truncation for long item names while preserving full native tooltips.
- Replaced the small feedback icon with a full-width clickable status link.
## 0.1.0
First full Classic Era release.
- Added all 20 original Classic dungeons and seven level-60 raids.
- Added multi-floor maps and clickable boss locations.
- Added complete boss-loot browsing with estimated drop rates.
- Added boss-dropped quest items directly to boss loot lists.
- Added turn-in token labels for class, quest, and reputation rewards.
- Added curated Trash Drops sections for notable non-boss loot.
- Added automatic current-instance selection when opening the browser.
- Added separate Dungeons and Raids catalogs.
- Added instance and map-section dropdowns for faster navigation.
- Added encounter pickers for nearby and shared map locations.
- Added native item tooltips and compact paging for long encounter and loot lists.
- Added a draggable minimap button and an assignable key binding.
- Added an in-game link for reporting data and marker issues on CurseForge.
- Added a movable, proportionally resizable window with saved position and size.
- Corrected and recalibrated map floors, texture paths, and encounter markers.
This mod has no additional files

