ArcWeave-1.0.3
What's new
Arc Weave changelog
1.0.3
New Features
- Auto Shot tab - A new Auto Shot tab next to Auto Attack. Pick abilities that also start Auto Shot on your target. An ability on both tabs shoots at range and keeps fighting in melee range. Off by default.
- Choose when the queue goes off - The Queue tab can queue your next-attack ability before or after the button's own spell. Before is now the default, so an ability that starts your attack, like Strider Kick, carries the queued Raptor Strike on its very first swing.
Improvements
- Works with EllesmereUI and Bartender4 bars - Picking abilities, keybinds and every pick now work on EllesmereUI and Bartender4 action bars, not only on Blizzard's bars.
1.0.2
New Features
- Start your auto attack - A new Auto Attack tab under Next Melee Weave. Pick abilities that also start your auto attack on your target. Off by default.
- Pick the rank to queue - The Queue tab can queue a specific rank of your next-attack ability, for example a cheaper one, instead of always your highest. Highest rank stays the default.
- Pet abilities by family - Pet Weave can make a pet family use one of its own abilities instead of attacking, like a Wind Serpent's Lightning Breath. Afterwards the pet can keep fighting, stay where it is, or follow you so it never runs into melee. Pets without a rule attack as before.
- Pet choice per ability - On the Pet Weave Abilities list, each picked ability can follow your pet rules or always send your pet in to attack.
1.0.1
New Features
- Queued swing bar color - A new option on the Swing Timer tab colors the main-hand swing bar while a next-melee ability like Raptor Strike is queued, so you can see at a glance that your next swing will use it. Give each tracked ability its own color on the Tracked tab, with a default color for the rest. The bar goes back to normal as soon as the attack lands or you cancel it. Off by default.
- Queued tick rides the swing - The Swing Timer tab's "Ready or queued marker" choice has a new option, Queued rides the swing: once you queue an ability, its tick and icon ride the swing bar's moving fill to where the attack lands. The other two choices, stays where it came back and jumps to where the swing lands, work as before.
Bug Fixes
- Macros on picked buttons - Picked action bar buttons that hold a macro now run the macro again. Before, pressing them only sent your pet.
1.0.0
First public release, for WoW Forever.
New Features
- Ticks on the swing timer - Your next-melee abilities (Raptor Strike, Heroic Strike, Maul, Cleave) are drawn on Blizzard's swing bar, so you can see when each comes back and on which swing it lands. Gold means it is back during this swing, amber +N means N swings out, green means ready, blue means queued, red means further out.
- Off-hand lane - The same ticks on the off-hand swing bar when you dual-wield, with their own sizing.
- Tracked abilities - Add any spell by name or ID. A name follows the rank you know automatically.
- Queue a next-attack ability - Pick the ability to queue, then pick which of your abilities arm it. Pressing Mongoose Bite or dropping a trap also queues Raptor Strike for your next swing, and it stays queued even when you spam the button.
- Pet attack from your own buttons - Pick the abilities that should also send your pet at your target. Works on their keybinds and on mouse clicks, and the ability itself still casts normally. Keybinds go back to normal in vehicles and pet battles.
- Picks follow the ability - Move a picked ability to another button and it keeps working. Put the same ability on two bars and both copies work.
- Corner markers - Small icons on picked buttons show what each one does: the pet icon for buttons that send your pet, the queued ability's icon for buttons that queue it.
- One options window - Next Melee Weave and Pet Weave each have their own tabs. The window sizes itself to your screen, with a Panel size slider on the Addon tab.
Good to know
- Needs Blizzard's swing timer turned on for the tick display.
- WoW Forever currently has a Blizzard-side bug where addon settings may not load after launching the game. It affects every addon and Arc Weave cannot work around it. Settings work within a session.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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