v1.1.2
What's new
Changelog
All notable changes to this addon are documented here. This file is what gets shown as the release changelog on CurseForge and Wago.
[1.1.2] - 2026-09-03
Added
- A "Hide In Combat" option to hide the addon while you're in combat. Off by default.
[1.1.1] - 2026-08-28
Fixed
Damaged gear now shows up after a loading screen. Previously the display only updated when durability actually changed, so gear that was already worn stayed hidden until the next hit you took.
The addon showed nothing and spammed Lua errors while an Edit Mode layout with a dot in its name was active — such as the "1.0 EUI" layout ElvUI creates. Settings saved on those layouts are recovered, not lost.
Switching Edit Mode layouts now applies that layout's position and settings right away, instead of waiting for the next equipment or durability change.
[1.1.0] - 2026-07-04
Added
- Track how much gold you've saved by using the Master Repair Hammer instead of paying an NPC to repair — shown for today and all-time.
- A short chat message after each repair showing how much you just saved.
/amrhprints a quick summary of today's and total gold saved./amrh reset char|accountand/amrh resettoday char|accountto reset the counters (previous totals are archived, never lost).- A warning icon (and a new "Show Only Repairable" option) for equipment the Master Repair Hammer can't actually repair yet — for example, if you haven't specialized in that particular armor piece or weapon type.
- Support for the Master Repair Hammers from previous expansions (Dragonflight, The War Within), not just the current one — the addon now picks the right hammer automatically based on what you're able to repair.
Fixed
- The addon could fail to show up right after logging in, only appearing after a
/reloador opening Edit Mode. It now shows up correctly on the first try.
[1.0.0] - Initial release
- First release: durability tracking and one-click repair with the Master Repair Hammer, fully configurable through Edit Mode.
This mod has no additional files

