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Aegis Guild Hall

Aegis Guild Hall - Guild Dashboard, Roster, Events, Groups, Management, Competitions, Crafting and Neighborhoods
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Aegis Guild Hall v1.1.2

File nameAegis-1.1.2.zip
Uploader
VamooseVamoose
Uploaded
Oct 15, 2026
Downloads
88
Size
2.5 MB
Flavors
Retail
File ID
9190525
Type
R
Release
Supported game versions
  • 12.1.5
  • 12.1.0

What's new

### Changed

- **Aegis does less work when a guildmate's details change.** When one person
  in any of your communities changed, Battle.net communities included, Aegis
  re-read the details of every member of your guild. It now reads only the
  person who changed, and only if they're in your guild. In a large guild that
  was a lot of memory turned over for nothing.
- **Roster refreshes that change nothing cost less.** Most refreshes are
  guildmates changing zone or logging in and out. Aegis used to redo part of
  its sync check after each one; it now does that only when someone joins or
  leaves.

### Fixed

- **Aegis stays quiet in combat.** During a fight Aegis no longer checks
  whether your copy of the guild's data matches your guildmates', and it
  doesn't answer their requests to compare or to send what they're missing.
  In a big guild that work could take long enough mid-fight to throw a
  "script ran too long" error. Aegis catches up a few seconds after combat
  ends. Updates guildmates post while you're fighting still arrive.
- **A single error no longer stops Aegis syncing for the rest of the
  session.** Before, one error in a background task stopped all of them,
  including sync, until you reloaded. Each task now runs on its own, so an
  error in one doesn't hold up the others.
- **A judge's score sent during a long fight is no longer lost.** Aegis holds
  competition scores until combat ends, but after a fight longer than a
  minute it threw them away as out of date.

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