
Illustrated example: one key handles friendly and enemy mouseovers while the normal action-bar spell remains available with no mouseover.

Illustrated example: enable Alt, Ctrl, and Shift independently and choose how many spell ranks each modifier lowers.

Trained spells and assigned keybinds in the main editor.

Existing game macros and the Create macro button in the editor.

Enable Alt, Ctrl, and Shift independently and choose how many ranks each lowers.

Frame click options, right-click menus, import/export, and macro name display.

Advanced Bindings and Mouseovers: One Key, Three Spells

