File Details
WoT Model Editor Version 22.0
- B
- Jul 14, 2013
- 3.71 MB
- 256
- Update 8.7
File Name
WoT_Model_Editor_ver_B22.zip
Supported Versions
- Update 8.7
v16: While fixing the bug in saving gun models, I created a bug in saving the hull.. My bad :(
Also.. I made the rotation edit function 'snap' to whole numbers.. IE 36.0 .. not 36.121 degrees. This will make it a lot easier to get exact 90 degree rotations.
v17: Fixed a bug in creating the Tangents and bi-normals. Now it will always create new ones for all models that are on the list.
v18: Made it so it centers the selected polygon in the texture view window. Made it so it maintains the center view point when zooming in the texture view window. Added info to the rendering window if a path cant be found. Shows FPS now in render window instead of redraw time in milliseconds.
V19: fixed a bug introduced that stopped some models from loading Add a button to load the .visual files in to windows WordPad.
V20: Fixed a bug where re-sizing the texture to over 400% would crash the program. Changed how it looks up the contents in the file.. This is easier and less error prone. Updated the help file.. change the info regarding my ingame name.
V21:
Added controls for flipping the UVs during Import and Export of OBJ and FBX files. This will make it a bit easier to view the UVs in most 3D apps like Maya and 3DS MAX. Updated the Help file.
V22:
Added a new shader so that when Bump is on and textured is off, it Bumps the surfaces.
Textures don't always show with correct aspect in texture table.
Need to fix this some time :) Its low priority....

