File Details
YetAnotherCombatMod-v1.0.5.zip
- R
- May 25, 2015
- 14.64 KB
- 254
- API 10
File Name
YetAnotherCombatMod-v1.0.5.zip
Supported Versions
- API 10
v1.0.5
- The Toggle Key can now be set to (almost) any key rather than the three modifier keys.
v1.0.4
- Fixed a major bug that caused Middle Mouse Button, and Mouse Buttons 4 and 5 not to be unbound when previously set to an action.
If you were affected by this you will have to manually unbind these Mouse Buttons from the Keybindings menu!
v1.0.3
- Added the addon in the options list on the Esc menu.
- Added Auto Toggle options for a few events.
Specifically: Contracts Open/Close, Commodity Exchange, Match Finished, Match Ready, SI Yes/No (summoning, shiphand/teleport prompt) , City Directions, Group invite.
v1.0.2
- Made the auto toggle on mouse button interactions functionality optional by adding a checkbox for it under Other Events.
v1.0.1
- Fixed a bug that made keybindings not work until re-assigned on a new installation.
- NPCs/Players can now be targeted with the right click while the addon is enabled.
- Added an Auto Toggle option for Ready Checks.
v1.0.0
This is update is a major revision of this addon. Some aspects of this addon have been redesigned or simplified in an effort to improve functionality. This version should provide an almost seamless integration with the basic gameplay and standard UI.
- Keybinds will now constantly be enabled, as opposed to toggling them when mouse lock is toggled.
- Mouse Lock is now enabled at any time you click a mouse button.
- Mouse Lock can be toggled with the use of a modifier key (Alt, Control, Shift).
- Improved the reliability of the Auto Toggle options when toggling User Panels.
- Added Auto Toggle options for Auction House, Bank, Credd Exchange and Guild Bank menus.
- The separate Enable and Disable keys have been removed.
- The CombatModeIndicator feature has been removed.
- The Crosshair feature has been removed.
- The Settings interface has been updated in agreement with the above changes.

