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Auto Quest Tracker

Auto Quest Tracker

File Details

AutoQuestTracker_v0.2.1.zip

  • B
  • Jul 2, 2014
  • 56.17 KB
  • 4.5K
  • API 8

File Name

AutoQuestTracker_v0.2.1.zip

Supported Versions

  • API 8

v0.2.1

- Fixed some nil comparison code errors

- Implemented Carbines "Public Event" fixes

v0.2.0

- Implemented Auto Fade Option for Background

v0.1.9

- Implemented Carbines Spellitem Fix

v0.1.8

- Added ColorPicker for Background and Quests (Needs ColorPicker)

v0.1.7

- Updated Quest Layout to new carbine standard

v0.1.6

- Fixed a Bug where Taskskill Quests won't update properly.
- Added a first version of "Quest Selection". (If you click on a quest name it will select this quest and deselect the previous selected. The selected quest will not be auto untracked. It has no visual difference to other open quests for now.).
- The Error which occurs if the GameLib doesn't know your current Zone Map is NOT fixed. (Still searching for another way to get the Zone Identifier)

v0.1.5

- Added better Tracking for Tasks without Regions
- If Quest Autocollapsing is enabled the active Quest will remain open at every time

v0.1.4

- Fixed a Bug that Displayed the Welcome Message evertime the UI reloaded
- Fixed the Bug that untracked so many World Story Quests FINALLY

v0.1.3

- Added simple Layout
- Added own Sorting by distance (The distance isn't the same that is displayed with the HintArrow but i looked at the map and my distance distance seems more accurate)
- Changed Auto Tracking for Story Quests
    - World Story should always be tracked
    - Zone and Regional Story should be tracked more precise (maybe too precise)

v0.1.2

- Rewritten the Auto Tracking for Tasks (Could be buggy in Buildings/Dungeons)
- Added some Commands for Debugging

v0.1.0

- Splitted AutoTracking for World/Zone/Regional Story and Tasks
- Added multiple Gemini Libraries