File Details
Nametag Overload v1.1.3a
- R
- May 27, 2013
- 265.79 KB
- 245
- latest
File Name
Viper_NametagOverload_v1.1.3a.zip
Supported Versions
- latest
Version 1.1.3a
- Actually contains 1.1.3 + previous code changes. No idea why it didn't before.
- Should automatically install the script file now.
Version 1.1.3
- Fixed "Only show healthbars of friendlies with less than 100% health" so it works properly.
Version 1.1.2
- Fixed hiding friendly NPC names also hiding player names.
- Fixed positioning issue with the barrier bar within the healthbar when targeting something with a barrier on it.
Version 1.1.1
- Fixed pet/NPC settings not working properly in some cases.
- Added option to have health values separated by , each 3 digits.
Version 1.1.0
- Removed another graphical layer from the healthbar, so that's 4 less layers compared to the standard healthbars.
- Optimised some processing, thus reducing CPU load.
- Replaces the "ă" character with "â" until I can get around to putting the correct character into the font.
- Icons next to the name should align much better now.
- Fixed some colour issues with the state graphics.
- Fixed NPC name/healthbar display options to work correctly at all times.
- The always show selected targets on top function has been improved.
- Added pet name/healthbar display options.
- Added the option to disable the always show selected targets on top.
- Added ability to only show healthbar text for your selected targets.
- States, resoruces and castbar now have an Y offset option.
- Added two new identifiers for the healthbar text string: $barrier and $[barrier] - read the help in-game on how to use.
- Added a barrier container text string which can be used with the $[barrier] identifier in the healthbar text string and only shows when a barrier is active.
- The anchor now gets its position saved.
- Fixed issue that could happen when opening options/help window for the first time.
- Updated wording of options regarding placing enemy nametags back into view when off-screen.
- Updated a few pieces regarding icon handling.
- Stuff I've forgot...
Version 1.0.1
- Fixed "Apply" button not saving changes.
Version 1.0.0
- Initial release.