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Thorium Helheim

Infernum but for Thorium basically

Serves as an alternate download.

Copy-Paste Folder location must be: Documents\My Games\Terraria\tModLoader\Mods

NOT OFFICIAL
Also, PHOTOSENSITIVITY WARNING! Disable flashy effects in the mod config!

Reworks most of Thorium's boss fights, all can be toggled on or off respectively
As of now, the only boss not reworked is Borean Strider. No plans for it yet because of Thorium's next major update.
Also adds some minor Calamity and Fargo's Souls difficulty integration for the reworked bosses such as defense damage, boss rush integration, eternity mode debuffs and some AI and stats adjustments.

This mod also reworks weapons that are on-tier or related to reworked bosses. (For instance: lodestone, valadium, illumite, unfathomable flesh, and dragon scale weapons)
This is toggleable too in case you don't want it.

This gives all bosses master mode drops like in Mech Bosses Rework and Jungle Bosses Rework. However, Borean Strider doesn't have theirs yet. Master drops are also toggleable and can be moved down to expert via config.

Multiplayer is fully supported!

IMPORTANT NOTES:
-This mod converts Stellar Tune and Magical Harp into bard weapons. (Can be toggled in the config)
-If you want Calamity's magic instruments to become bard, check out my other mod "Unofficial Calamity Bard and Healer"
-If you keep randomly dying to Dream Eater/Dying Reality, read the description of the passive debuff (called "Terminal Lucidity") it inflicts. This is also noted in the Doom Sayer's coin.
-If you are playing with Calamity, the Primordials are moved to post-DoG in progression and their drops now require Ascendant Spirit Essence to craft with the exception of Mjolnir as it is an expert mode exclusive. Some of the weaker weapons and armor sets are buffed to compensate with this shift in progression, but those that are already strong (like Reality Slasher) don't receive any buffs whatsoever. In addition, Auric bars now require one of each primordial essences to be crafted. (Can be toggled in the config)

Known bugs: (mostly visual)
-Viscount's scream animation is sometimes not synced with the actual attack.
-Coznix's laser has slight visual desyncs in multiplayer.
-Dream Eater's short spawning animation (screen cracks) sometimes doesn't trigger properly and just starts the fight immediately.

The Thorium Helheim Team

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